I'd like to recursively call a block from within itself. In an obj-c object, we get to use "self", is there something like this to refer to a block instance from inside itself?
Fun story! Blocks actually are Objective-C objects. That said, there is no exposed API to get the self
pointer of blocks.
However, if you declare blocks before using them, you can use them recursively. In a non-garbage-collected environment, you would do something like this:
__weak __block int (^block_self)(int);
int (^fibonacci)(int) = [^(int n) {
if (n < 2) { return 1; }
return block_self(n - 1) + block_self(n - 2);
} copy];
block_self = fibonacci;
It is necessary to apply the __block
modifier to block_self
, because otherwise, the block_self
reference inside fibonacci
would refer to it before it is assigned (crashing your program on the first recursive call). The __weak
is to ensure that the block doesn't capture a strong reference to itself, which would cause a memory leak.
dispatch_async()
), you also need to copy the block in the scope of the assignment. –
Flagelliform The following recursive block code will compile and run using ARC, GC, or manual memory management, without crashing, leaking, or issuing warnings (analyzer or regular):
typedef void (^CountdownBlock)(int currentValue);
- (CountdownBlock) makeRecursiveBlock
{
CountdownBlock aBlock;
__block __unsafe_unretained CountdownBlock aBlock_recursive;
aBlock_recursive = aBlock = [^(int currentValue)
{
if(currentValue >= 0)
{
NSLog(@"Current value = %d", currentValue);
aBlock_recursive(currentValue-1);
}
} copy];
#if !__has_feature(objc_arc)
[aBlock autorelease];
#endif
return aBlock;
}
- (void) callRecursiveBlock
{
CountdownBlock aBlock = [self makeRecursiveBlock];
// You don't need to dispatch; I'm doing this to demonstrate
// calling from beyond the current autorelease pool.
dispatch_async(dispatch_get_main_queue(), ^
{
aBlock(10);
});
}
Important considerations:
- You must copy the block onto the heap manually or else it will try to access a nonexistent stack when you call it from another context (ARC usually does this for you, but not in all cases. Better to play it safe).
- You need TWO references: One to hold the strong reference to the block, and one to hold a weak reference for the recursive block to call (technically, this is only needed for ARC).
- You must use the __block qualifier so that the block doesn't capture the as-yet unassigned value of the block reference.
- If you're doing manual memory management, you'll need to autorelease the copied block yourself.
copy] autorelease]
instead of just copy, so you don't have to call release inside the block? For ARC maybe doing aBlock = nil
after calling aBlock(10);
? –
Stuckey You have to declare the block variable as __block
:
typedef void (^MyBlock)(id);
__block MyBlock block = ^(id param) {
NSLog(@"%@", param);
block(param);
};
__block
specifically is a keyword. –
Bruxelles There is no self
for blocks (yet). You can build one like this (assuming ARC):
__block void (__weak ^blockSelf)(void);
void (^block)(void) = [^{
// Use blockSelf here
} copy];
blockSelf = block;
// Use block here
The __block
is needed so we can set blockSelf
to the block after creating the block. The __weak
is needed because otherwise the block would hold a strong reference to itself, which would cause a strong reference cycle and therefore a memory leak. The copy
is needed to make sure that the block is copied to the heap. That may be unnecessary with newer compiler versions, but it won't do any harm.
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