I don't believe the default behavior of the placeholder is editable, but what you are trying to accomplish can be done using NSAttributedString
to simulate the placeholder value.
I'm sure this can be optimized, but here I have created a handler class that acts as the delegate for a given UITextField
, manipulating the string the user inputs to achieve the desired effect. You init the handler with your desired placeholder string, so you can make any text field work this way.
import UIKit
class CustomPlaceholderTextFieldHandler: NSObject {
let placeholderText: String
let placeholderAttributes = [NSForegroundColorAttributeName : UIColor.lightGray]
let inputAttributes = [NSForegroundColorAttributeName : UIColor(red: 255/255, green: 153/255, blue: 0, alpha: 1.0)]
var input = ""
init(placeholder: String) {
self.placeholderText = placeholder
super.init()
}
func resetPlaceholder(for textField: UITextField) {
input = ""
setCombinedText(for: textField)
}
fileprivate func setCursorPosition(for textField: UITextField) {
guard let cursorPosition = textField.position(from: textField.beginningOfDocument, offset: input.characters.count)
else { return }
textField.selectedTextRange = textField.textRange(from: cursorPosition, to: cursorPosition)
}
fileprivate func setCombinedText(for textField: UITextField) {
let placeholderSubstring = placeholderText.substring(from: input.endIndex)
let attributedString = NSMutableAttributedString(string: input + placeholderSubstring, attributes: placeholderAttributes)
attributedString.addAttributes(inputAttributes, range: NSMakeRange(0, input.characters.count))
textField.attributedText = attributedString
}
}
extension CustomPlaceholderTextFieldHandler: UITextFieldDelegate {
func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
if string == "" {
if input.characters.count > 0 {
input = input.substring(to: input.index(before: input.endIndex))
}
} else {
input += string
}
if input.characters.count <= placeholderText.characters.count {
setCombinedText(for: textField)
setCursorPosition(for: textField)
return false
}
return true
}
func textFieldDidBeginEditing(_ textField: UITextField) {
setCursorPosition(for: textField)
}
}
Here's a the way I initialized the gif above:
class ViewController: UIViewController {
@IBOutlet weak var textField: UITextField!
let placeholderHandler = CustomPlaceholderTextFieldHandler(placeholder: "_2_-__-__A")
override func viewDidLoad() {
super.viewDidLoad()
textField.delegate = placeholderHandler
placeholderHandler.resetPlaceholder(for: textField)
}
}
This could be expanded to take color parameters, fonts, etc. at initialization, or you may find it cleaner to subclass UITextField
and make it its own delegate. I also haven't really tested this for selecting/deleting/replacing multiple characters.
The input
variable will return the text the user has input at any given point. Also, using a fixed-width font would remove the jitteriness as the user types and replaces the placeholder text.