I create a new Button object but did not specify the command
option upon creation. Is there a way in Tkinter to change the command (onclick) function after the object has been created?
Though Eli Courtwright's program will work fine¹, what you really seem to want though is just a way to reconfigure after instantiation any attribute which you could have set when you instantiated². How you do so is by way of the configure() method.
from Tkinter import Tk, Button
def goodbye_world():
print "Goodbye World!\nWait, I changed my mind!"
button.configure(text = "Hello World!", command=hello_world)
def hello_world():
print "Hello World!\nWait, I changed my mind!"
button.configure(text = "Goodbye World!", command=goodbye_world)
root = Tk()
button = Button(root, text="Hello World!", command=hello_world)
button.pack()
root.mainloop()
¹ "fine" if you use only the mouse; if you care about tabbing and using [Space] or [Enter] on buttons, then you will have to implement (duplicating existing code) keypress events too. Setting the command
option through .configure
is much easier.
² the only attribute that can't change after instantiation is name
.
Sure; just use the bind
method to specify the callback after the button has been created. I've just written and tested the example below. You can find a nice tutorial on doing this at http://www.pythonware.com/library/tkinter/introduction/events-and-bindings.htm
from Tkinter import Tk, Button
root = Tk()
button = Button(root, text="Click Me!")
button.pack()
def callback(event):
print "Hello World!"
button.bind("<Button-1>", callback)
root.mainloop()
I was testing this and found this way:
buttonWidget.configure(command=yourCommand)
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