Hello guys, I have a TabContainer that looks like this in the editor.
(The "MENU_LANGUAGE" that is clipped into the dropdown can be ignored)
However, when I load into the game, this happens.
After changing the language from my language dropdown, they go back to normal:
The tab names come from the internal container names, through translating. Here's a picture of the relevant part of the scene tree:
I've tried to get the tab buttons to the correct size by changing the locale from in script, didn't work. I've also tried to add a new tab that is untranslated through script, didn't work either.
If it's relevant, here's also the StyleBox the tabs are using: