It depends a little what you mean by "absolute". There is a coordinate system for the node, a coordinate system for its parent, one for its parent, and so on, and eventually a coordinate system for the Scene
and one for the screen (which is potentially a collection of physical display devices).
You probably either want the coordinates relative to the Scene
, in which case you could do
Bounds boundsInScene = node.localToScene(node.getBoundsInLocal());
or the coordinates relative to the screen:
Bounds boundsInScreen = node.localToScreen(node.getBoundsInLocal());
In either case the resulting Bounds
object has getMinX()
, getMinY()
, getMaxX()
, getMaxY()
, getWidth()
and getHeight()
methods.