I've been interested in C++ for a while, ever since I've discovered Unreal... but, say I learn C++ and all, where does one even start understanding C++ in Godot? I don't recall ever seeing anything on C++ in the docs. Are there any other libs used in Godot that I should grasp as well to understand what's going on?
I would not mind examining the engine's intestines, and try to make sense of it all at some point... and maybe try to make a few plugins after I get good at it.