E.g.: you gonna do something that will take a few seconds and don't wanna freeze your UI thred, right? You could use an AsyncTask but you don't wanna create a external (or inner) class to solve a small freeze problem.
So, is a good pratice do it?
package com.example.stackoverflowsandbox;
import android.os.AsyncTask;
public class Foo {
// E.g. before call foo method you change you Activity to loading state.
private void foo() {
new AsyncTask<Void, Void, Void>() {
@Override
protected Void doInBackground( final Void ... params ) {
// something you know that will take a few seconds
return null;
}
@Override
protected void onPostExecute( final Void result ) {
// continue what you are doing...
Foo.this.continueSomething();
}
}.execute();
}
private void continueSomething() {
// some code...
}
}
I've faced with that when I compressing Bitmaps and looping big array to update some data inside items.
OuterClass$2
, and if you start nesting inner class, the debuggin can be difficult – Beltane