In some situations the MemoryMappedViewAccessor
class just doesn't cut it for reading bytes efficiently; the best we get is the generic ReadArray<byte>
which it the route for all structs and involves several unnecessary steps when you just need bytes.
It's possible to use a MemoryMappedViewStream
, but because it's based on a Stream
you need to seek to the correct position first, and then the read operation itself has many more unnecessary steps.
Is there a quick, high-performance way to read an array of bytes from a memory-mapped file in .NET, given that it should just be a particular area of the address space to read from?