Is there any way in .net to bind a dictionary of properties to an instance at runtime, i.e., as if the base object class had a property like:
public IDictionary Items { get; }
I have come up with a solution involving a static dictionary and extension method
void Main()
{
var x = new object();
x.Props().y = "hello";
}
static class ExpandoExtension {
static IDictionary<object, dynamic> props = new Dictionary<object, dynamic>();
public static dynamic Props(this object key)
{
dynamic o;
if (!props.TryGetValue(key, out o)){
o = new ExpandoObject();
props[key] = o;
}
return o;
}
}
but this stops the objects from getting GC'd as the the props collection holds a reference. In fact, this is just about ok for my particular use case, as I can clear the props down manually once I've finished with the particular thing I'm using them for, but I wonder, is there some cunning way to tie the ExpandoObject to the key while allowing garbage collection?