Since std::wstring
allows to construct string from pointer and count of characters, and the kernel string always return the count of bytes, it is not necessary to terminated the string with NUL
. I do not suggest that to add size or to offset the pointer by constant number directly, it's better to use the real data type like the structure types instead, and std::vector<UCHAR>
instead of new
for dynamic memory allocating. I modified the code from highly upvoted answer as the followings.
The legacy way, obtaining the function pointer from ntdll.dll dynamically:
#include <ntstatus.h>
#define WIN32_NO_STATUS
#include <windows.h>
#include <winternl.h>
#include <string>
#include <vector>
#define REG_KEY_PATH_LENGTH 1024
typedef enum _KEY_INFORMATION_CLASS {
KeyBasicInformation,
KeyNodeInformation,
KeyFullInformation,
KeyNameInformation,
KeyCachedInformation,
KeyFlagsInformation,
KeyVirtualizationInformation,
KeyHandleTagsInformation,
KeyTrustInformation,
KeyLayerInformation,
MaxKeyInfoClass
} KEY_INFORMATION_CLASS;
typedef struct _KEY_NAME_INFORMATION {
ULONG NameLength;
WCHAR Name[1];
} KEY_NAME_INFORMATION, *PKEY_NAME_INFORMATION;
typedef NTSTATUS (NTAPI *PFN_NtQueryKey)(
__in HANDLE /* KeyHandle */,
__in KEY_INFORMATION_CLASS /* KeyInformationClass */,
__out_opt PVOID /* KeyInformation */,
__in ULONG /* Length */,
__out ULONG * /* ResultLength */
);
std::wstring RegQueryKeyPath(HKEY hKey)
{
std::wstring keyPath;
if (hKey != NULL)
{
HMODULE hinstDLL = GetModuleHandleW(L"ntdll.dll");
if (hinstDLL != NULL)
{
FARPROC pfn = GetProcAddress(hinstDLL, "NtQueryKey");
if (pfn != NULL)
{
NTSTATUS Status;
std::vector<UCHAR> Buffer(FIELD_OFFSET(KEY_NAME_INFORMATION, Name) + sizeof(WCHAR) * REG_KEY_PATH_LENGTH);
KEY_NAME_INFORMATION *pkni;
ULONG Length;
TryAgain:
Status = reinterpret_cast<PFN_NtQueryKey>(pfn)(hKey, KeyNameInformation, Buffer.data(), Buffer.size(), &Length);
switch (Status) {
case STATUS_BUFFER_TOO_SMALL:
case STATUS_BUFFER_OVERFLOW:
Buffer.resize(Length);
goto TryAgain;
case STATUS_SUCCESS:
pkni = reinterpret_cast<KEY_NAME_INFORMATION *>(Buffer.data());
keyPath.assign(pkni->Name, pkni->NameLength / sizeof(WCHAR));
default:
break;
}
}
}
}
return keyPath;
}
If you are using Visual Studio 2015 or above, ntdll.lib
is included by default, so I suggest that linking to ntdll.dll statically:
#include <ntstatus.h>
#define WIN32_NO_STATUS
#include <windows.h>
#include <winternl.h>
#pragma comment(lib, "ntdll")
#include <string>
#include <vector>
#define REG_KEY_PATH_LENGTH 1024
typedef enum _KEY_INFORMATION_CLASS {
KeyBasicInformation,
KeyNodeInformation,
KeyFullInformation,
KeyNameInformation,
KeyCachedInformation,
KeyFlagsInformation,
KeyVirtualizationInformation,
KeyHandleTagsInformation,
KeyTrustInformation,
KeyLayerInformation,
MaxKeyInfoClass
} KEY_INFORMATION_CLASS;
typedef struct _KEY_NAME_INFORMATION {
ULONG NameLength;
WCHAR Name[1];
} KEY_NAME_INFORMATION, *PKEY_NAME_INFORMATION;
EXTERN_C NTSYSAPI NTSTATUS NTAPI NtQueryKey(
__in HANDLE /* KeyHandle */,
__in KEY_INFORMATION_CLASS /* KeyInformationClass */,
__out_opt PVOID /* KeyInformation */,
__in ULONG /* Length */,
__out ULONG * /* ResultLength */
);
std::wstring RegQueryKeyPath(HKEY hKey)
{
std::wstring keyPath;
NTSTATUS Status;
std::vector<UCHAR> Buffer(FIELD_OFFSET(KEY_NAME_INFORMATION, Name) + sizeof(WCHAR) * REG_KEY_PATH_LENGTH);
KEY_NAME_INFORMATION *pkni;
ULONG Length;
TryAgain:
Status = NtQueryKey(hKey, KeyNameInformation, Buffer.data(), Buffer.size(), &Length);
switch (Status) {
case STATUS_BUFFER_TOO_SMALL:
case STATUS_BUFFER_OVERFLOW:
Buffer.resize(Length);
goto TryAgain;
case STATUS_SUCCESS:
pkni = reinterpret_cast<KEY_NAME_INFORMATION *>(Buffer.data());
keyPath.assign(pkni->Name, pkni->NameLength / sizeof(WCHAR));
default:
break;
}
return keyPath;
}
Note that NtQueryKey
returned STATUS_BUFFER_OVERFLOW
but not STATUS_BUFFER_TOO_SMALL
on Windows 10 if the supplied buffer is insufficient.