I am using a ListView
control to display some lines of data. There is a background task which receives external updates to the content of the list. The newly received data may contain less, more or the same number of items and also the items itself may have changed.
The ListView.ItemsSource
is bound to an OberservableCollection
(_itemList) so that changes to _itemList should be visible also in the ListView
.
_itemList = new ObservableCollection<PmemCombItem>();
_itemList.CollectionChanged += new NotifyCollectionChangedEventHandler(OnCollectionChanged);
L_PmemCombList.ItemsSource = _itemList;
In order to avoid refreshing the complete ListView I do a simple comparison of the newly retrieved list with the current _itemList, change items which are not the same and add/remove items if necessary. The collection "newList" contains newly created objects, so replacing an item in _itemList is correctly sending a "Refresh" notification (which I can log by using the event handler OnCollectionChanged
of the ObservableCollection`)
Action action = () =>
{
for (int i = 0; i < newList.Count; i++)
{
// item exists in old list -> replace if changed
if (i < _itemList.Count)
{
if (!_itemList[i].SameDataAs(newList[i]))
_itemList[i] = newList[i];
}
// new list contains more items -> add items
else
_itemList.Add(newList[i]);
}
// new list contains less items -> remove items
for (int i = _itemList.Count - 1; i >= newList.Count; i--)
_itemList.RemoveAt(i);
};
Dispatcher.BeginInvoke(DispatcherPriority.Background, action);
My problem is that if many items are changed in this loop, the ListView
is NOT refreshing and the data on screen stay as they are...and this I don't understand.
Even a simpler version like this (exchanging ALL elements)
List<PmemCombItem> newList = new List<PmemCombItem>();
foreach (PmemViewItem comb in combList)
newList.Add(new PmemCombItem(comb));
if (_itemList.Count == newList.Count)
for (int i = 0; i < newList.Count; i++)
_itemList[i] = newList[i];
else
{
_itemList.Clear();
foreach (PmemCombItem item in newList)
_itemList.Add(item);
}
is not working properly
Any clue on this?
UPDATE
If I call the following code manually after updating all elements, everything works fine
OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
But of course this causes the UI to update everything which I still want to avoid.
Dispatcher.Invoke
instead of the asynchronousDispatcher.BeginInvoke
? – Filthy_itemList
and then add all items fromnewList
? – FilthynewList
are really references to new instances of classPmemCombItem
. Or is there any chance they are referencing the same objects? – Filthy