I'm trying to replicate the swipe to delete functionality of iOS. I know it's instantly available on a tableview, but the UI that I need to build benefits from a Collection View. Therefor I need a custom implementation where I would be using a swipe up gesture. Luckily, that's something that I managed to implement myself, however I'm having a hard time figuring out how I need to setup the swipe to delete / tap to delete / ignore functionality.
The UI currently looks like this:
So I'm using the following collectionview:
func buildCollectionView() {
let layout: UICollectionViewFlowLayout = UICollectionViewFlowLayout()
layout.scrollDirection = .horizontal
layout.minimumInteritemSpacing = 0;
layout.minimumLineSpacing = 4;
collectionView = UICollectionView(frame: CGRect(x: 0, y: screenSize.midY - 120, width: screenSize.width, height: 180), collectionViewLayout: layout)
collectionView.dataSource = self
collectionView.delegate = self
collectionView.register(VideoCell.self, forCellWithReuseIdentifier: "videoCell")
collectionView.showsHorizontalScrollIndicator = false
collectionView.showsVerticalScrollIndicator = false
collectionView.contentInset = UIEdgeInsetsMake(0, 20, 0, 30)
collectionView.backgroundColor = UIColor.white()
collectionView.alpha = 0.0
//can swipe cells outside collectionview region
collectionView.layer.masksToBounds = false
swipeUpRecognizer = UIPanGestureRecognizer(target: self, action: #selector(self.deleteCell))
swipeUpRecognizer.delegate = self
collectionView.addGestureRecognizer(swipeUpRecognizer)
collectionView.isUserInteractionEnabled = true
}
My custom videocell contains one image and below that there is the delete button. So if you swipe the image up the delete button pops up. Not sure if this is the right way on how to do it:
class VideoCell : UICollectionViewCell {
var deleteView: UIButton!
var imageView: UIImageView!
override init(frame: CGRect) {
super.init(frame: frame)
deleteView = UIButton(frame: CGRect(x: 0, y: 0, width: frame.size.width, height: frame.size.height))
deleteView.contentMode = UIViewContentMode.scaleAspectFit
contentView.addSubview(deleteView)
imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: frame.size.width, height: frame.size.height))
imageView.contentMode = UIViewContentMode.scaleAspectFit
contentView.addSubview(imageView)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
And I'm using the following logic:
func deleteCell(sender: UIPanGestureRecognizer) {
let tapLocation = sender.location(in: self.collectionView)
let indexPath = self.collectionView.indexPathForItem(at: tapLocation)
if velocity.y < 0 {
//detect if there is a swipe up and detect it's distance. If the distance is far enough we snap the cells Imageview to the top otherwise we drop it back down. This works fine already.
}
}
But the problem starts there. As soon as my cell is outside the collectionview bounds I can't access it anymore. I still want to swipe it further to remove it. I can only do this by swiping on the delete button, but I want the Imageview above it to be swipeable as well. Or if I tap the image outside the collectionview it should slide back into the line and not delete it.
If I increase the collectionview bounds I can prevent this problem but than I can also swipe to remove outside the cell's visible height. This is caused by the tapLocation that is inside the collectionview and detects an indexPath. Something that I don't want. I want the swipe up only to work on a collectionview's cell.
Also the button and the image interfere with each other because I cannot distinguish them. They are both in the same cell so that's why I'm wondering if I should have the delete button in the cell at all. Or where should I place it otherwise? I could also make two buttons out of it and disable user interaction depending on state, but not sure how that would end up.