What is the difference between Int32
and UInt32
?
If they are the same with capacity range capabilities, the question is for what reason UInt32
was created? When should I use UInt32
instead of Int32
?
What is the difference between Int32
and UInt32
?
If they are the same with capacity range capabilities, the question is for what reason UInt32
was created? When should I use UInt32
instead of Int32
?
UInt32 does not allow for negative numbers. From MSDN:
The UInt32 value type represents unsigned integers with values ranging from 0 to 2 to the power of 32 or 2**32 (which equals to 4,294,967,295).
An integer is -2147483648 to 2147483647 and an unsigned integer is 0 to 4294967295.
This article might help you.
uint32
is an unsigned integer with 32 bit which means that you can represent 2^32 numbers (0-4294967295).
However, in order to represent negative numbers, one bit of the 32 bits is reserved to indicate positive or negative number. this leaves you with 2^31 possible numbers in the negative and also in the positive. The resulting range is -2147483648 to 2147483647 (positive range includes the value 0, hence only 2147483647). This representation is called int32
.
You should choose unsigned for numbers which can't get negative by definition since it offers you a wider range, but you should keep in mind that converting from and to int32
is not possible since int32
can't hold the range of uint32
and vice versa.
uint32
is unsigned 32-bit integer. It can't be used to represent negative numbers but can hold greater positive numbers.
There is no difference between them.
The difference is how it is represented, such as via printing to terminal.
For example, and sticking with 8 bit values for simplicity:
0xff
, and -1 is also 0xff
.0xfe
. Well, if we convert that to unsigned math, then, it becomes 0xff + 0xff = 0xfe.So you see, there is no difference between signed and unsigned, it's only how we represent them in the end that makes the difference, and in this case, the type indicates how it is represented.
Signedness becomes important when the compiler has to cast from a smaller size to a bigger via sign extension. So in this case, it's important to indicate a type so that the compiler can do the right thing.
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