Unshaded Shader
Asked Answered
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I think you made another thread just like this, but the question isn't really clear.

You can use a Spatial shader to remove the lighting.

shader_type spatial;
render_mode unshaded;

This will have no lighting or shading, just the color from the texture.

I'm unsure what you are asking in the second part.

Demos answered 28/10, 2022 at 14:4 Comment(0)
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moving my reply from the other/duplicate topic:

Wembley How would I make a shader for a material which makes it so it is unshaded and doesnt use the world environment

Just feed your albedo to the emission output. You can just use a visual shader material for it.

Mummer answered 28/10, 2022 at 14:17 Comment(0)
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Mummer moving my reply from the other/duplicate topic:

Might need to move it again. There is a third topic on the same question.

Demos answered 28/10, 2022 at 16:1 Comment(0)

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