Is it possible to terminate a running thread without setting/checking any flags/semaphores/etc.?
It is generally a bad pattern to kill a thread abruptly, in Python, and in any language. Think of the following cases:
- the thread is holding a critical resource that must be closed properly
- the thread has created several other threads that must be killed as well.
The nice way of handling this, if you can afford it (if you are managing your own threads), is to have an exit_request flag that each thread checks on a regular interval to see if it is time for it to exit.
For example:
import threading
class StoppableThread(threading.Thread):
"""Thread class with a stop() method. The thread itself has to check
regularly for the stopped() condition."""
def __init__(self, *args, **kwargs):
super(StoppableThread, self).__init__(*args, **kwargs)
self._stop_event = threading.Event()
def stop(self):
self._stop_event.set()
def stopped(self):
return self._stop_event.is_set()
In this code, you should call stop()
on the thread when you want it to exit, and wait for the thread to exit properly using join()
. The thread should check the stop flag at regular intervals.
There are cases, however, when you really need to kill a thread. An example is when you are wrapping an external library that is busy for long calls, and you want to interrupt it.
The following code allows (with some restrictions) to raise an Exception in a Python thread:
def _async_raise(tid, exctype):
'''Raises an exception in the threads with id tid'''
if not inspect.isclass(exctype):
raise TypeError("Only types can be raised (not instances)")
res = ctypes.pythonapi.PyThreadState_SetAsyncExc(ctypes.c_long(tid),
ctypes.py_object(exctype))
if res == 0:
raise ValueError("invalid thread id")
elif res != 1:
# "if it returns a number greater than one, you're in trouble,
# and you should call it again with exc=NULL to revert the effect"
ctypes.pythonapi.PyThreadState_SetAsyncExc(ctypes.c_long(tid), None)
raise SystemError("PyThreadState_SetAsyncExc failed")
class ThreadWithExc(threading.Thread):
'''A thread class that supports raising an exception in the thread from
another thread.
'''
def _get_my_tid(self):
"""determines this (self's) thread id
CAREFUL: this function is executed in the context of the caller
thread, to get the identity of the thread represented by this
instance.
"""
if not self.is_alive(): # Note: self.isAlive() on older version of Python
raise threading.ThreadError("the thread is not active")
# do we have it cached?
if hasattr(self, "_thread_id"):
return self._thread_id
# no, look for it in the _active dict
for tid, tobj in threading._active.items():
if tobj is self:
self._thread_id = tid
return tid
# TODO: in python 2.6, there's a simpler way to do: self.ident
raise AssertionError("could not determine the thread's id")
def raise_exc(self, exctype):
"""Raises the given exception type in the context of this thread.
If the thread is busy in a system call (time.sleep(),
socket.accept(), ...), the exception is simply ignored.
If you are sure that your exception should terminate the thread,
one way to ensure that it works is:
t = ThreadWithExc( ... )
...
t.raise_exc( SomeException )
while t.isAlive():
time.sleep( 0.1 )
t.raise_exc( SomeException )
If the exception is to be caught by the thread, you need a way to
check that your thread has caught it.
CAREFUL: this function is executed in the context of the
caller thread, to raise an exception in the context of the
thread represented by this instance.
"""
_async_raise( self._get_my_tid(), exctype )
(Based on Killable Threads by Tomer Filiba. The quote about the return value of PyThreadState_SetAsyncExc
appears to be from an old version of Python.)
As noted in the documentation, this is not a magic bullet because if the thread is busy outside the Python interpreter, it will not catch the interruption.
A good usage pattern of this code is to have the thread catch a specific exception and perform the cleanup. That way, you can interrupt a task and still have proper cleanup.
threading.Event
instead of a simple boolean attribute stopped
that can be checked from inside the thread? –
Latrinalatrine SO_REUSEADDR
socket option to avoid Address already in use
error. –
Teresita None
instead of 0
for the res != 1
case, and I had to call ctypes.c_long(tid)
and pass that to any ctypes function rather than the tid directly. –
Solanaceous thread1.join()
, thread2.join()
, etc., as shown here. –
Balmoral self.thr = ThreadedTask(self.q)
, self.thr.start()
, print(ThreadedTask.stopped(self.thr))
, ThreadedTask.stop(self.thr)
, print(ThreadedTask.stopped(self.thr))
when i print it like that, the first one print false, second one true. Everything is ok, but my thread keeps running. I am writing simple server/client app with gui.And my thread process the logic of the server, waiting on sockets, accept them and answer. And it keeps accepting and answering on sockets. But stopped is true –
Flamboyant StoppableThread
approach. I added a class class ThreadKilled(KeyboardInterrupt): pass
and added def sleep(self, time): self._stop.wait(time); if self.stopped(): raise ThreadKilled
. That way, so long as the thread replaces calls to time.sleep(t)
with self.sleep(t)
, the thread can be killed from a long sleep. From there, I went on to use Queue.Queue
in place of threading.Event
as that gives the same base functionality (including sleep(t)
) but also lets the thread be a consumer. –
Habitant killAndJoin
, __enter__
and __exit__
methods, where __exit__
calls killAndJoin
. This way, the main thread can use a with
statement on a bunch of worker threads to have them cleanly stop and clean up after themselves. –
Habitant PyThreadState_SetAsyncExc
seems to not kill a while True: time.sleep(1)
thread instantly? Is the internals of time.sleep(1)
not in Python and so it has to finish sleeping? It seems weird given you can ctrl+C
out of time.sleep
; why wouldn't you be able to similarly interrupt a thread? –
Habitant time.sleep
is an external C function that releases the GIL, it won't realize that it has had an exception until the function returns, reacquires the GIL and runs the Python bytecode interpreter. Ctrl+C
causes a system level signal to be fired, which is then translated into a Python exception. That is why it works with time.sleep
. –
Piddling _stop
naming issue. –
Grunberg _stop_event
? It is never waited for? Why not just use a boolean attribute as a flag? –
Grunberg Event
means: 1) A thread that needs to sleep for a while can replace time.sleep
with a call to the wait
method of the Event
with a timeout
, allowing it to wake instantly if it's told to exit, and 2) On non-CPython interpreters that JIT, the GIL doesn't exist to provide protections like ensuring a write in one thread is seen by another (if the code is fully compiled, it could read the boolean once and assume it never needed to read it again, just like C code w/o atomics does). Event
s don't have that problem. –
Siphonophore try: t.start() except SomException...
) or in the function wrapped by the thread? (def func(): try: ... except SomeException ...; t = ThreadWithExc(target=func) ...
? Or somewhere else? –
Papaya threading.Thread
as is done above, the python stdlib docs say "No other methods (except for the constructor) should be overridden in a subclass. In other words, only override the __init__() and run() methods of this class." Not sure I'd be able to sleep at night after directly disobeying the python docs. –
Incunabula read()
on a socket? –
Research time.sleep()
! –
Myrick .self.stopped
? There is a circular dependency, since the thread object itself has to be passed to the init: task = StoppableThread(task_id=task_id, target=task_function, args=(task, task_args))
–
Echoechoic A multiprocessing.Process
can p.terminate()
In the cases where I want to kill a thread, but do not want to use flags/locks/signals/semaphores/events/whatever, I promote the threads to full blown processes. For code that makes use of just a few threads the overhead is not that bad.
E.g. this comes in handy to easily terminate helper "threads" which execute blocking I/O
The conversion is trivial: In related code replace all threading.Thread
with multiprocessing.Process
and all queue.Queue
with multiprocessing.Queue
and add the required calls of p.terminate()
to your parent process which wants to kill its child p
See the Python documentation for multiprocessing
.
Example:
import multiprocessing
proc = multiprocessing.Process(target=your_proc_function, args=())
proc.start()
# Terminate the process
proc.terminate() # sends a SIGTERM
multiprocessing
is nice, but be aware that arguments is pickled to the new process. So if one of the arguments is something not-pickable (like a logging.log
) it might not be a good idea to use multiprocessing
. –
Mechanistic multiprocessing
arguments are pickled to the new process on Windows, but Linux uses forking to copy them (Python 3.7, unsure what other versions). So you'll end up with code that works on Linux but raises pickle errors on Windows. –
Gossoon multiprocessing
with logging is tricky business. Need to use QueueHandler
(see this tutorial). I learned it the hard way. –
Elisavetgrad There is no official API to do that, no.
You need to use platform API to kill the thread, e.g. pthread_kill, or TerminateThread. You can access such API e.g. through pythonwin, or through ctypes.
Notice that this is inherently unsafe. It will likely lead to uncollectable garbage (from local variables of the stack frames that become garbage), and may lead to deadlocks, if the thread being killed has the GIL at the point when it is killed.
If you are trying to terminate the whole program you can set the thread as a "daemon". see Thread.daemon
As others have mentioned, the norm is to set a stop flag. For something lightweight (no subclassing of Thread, no global variable), a lambda callback is an option. (Note the parentheses in if stop()
.)
import threading
import time
def do_work(id, stop):
print("I am thread", id)
while True:
print("I am thread {} doing something".format(id))
if stop():
print(" Exiting loop.")
break
print("Thread {}, signing off".format(id))
def main():
stop_threads = False
workers = []
for id in range(0,3):
tmp = threading.Thread(target=do_work, args=(id, lambda: stop_threads))
workers.append(tmp)
tmp.start()
time.sleep(3)
print('main: done sleeping; time to stop the threads.')
stop_threads = True
for worker in workers:
worker.join()
print('Finis.')
if __name__ == '__main__':
main()
Replacing print()
with a pr()
function that always flushes (sys.stdout.flush()
) may improve the precision of the shell output.
(Only tested on Windows/Eclipse/Python3.3)
pr()
function? –
Fuzee print
function but flush
es the output and call it pr
. –
Unwritten In Python, you simply cannot kill a Thread directly.
If you do NOT really need to have a Thread (!), what you can do, instead of using the threading package , is to use the multiprocessing package . Here, to kill a process, you can simply call the method:
your_process.terminate() # kill the process!
Python will kill your process (on Unix through the SIGTERM signal, while on Windows through the TerminateProcess()
call). Pay attention to use it while using a Queue or a Pipe! (it may corrupt the data in the Queue/Pipe)
Note that the multiprocessing.Event
and the multiprocessing.Semaphore
work exactly in the same way of the threading.Event
and the threading.Semaphore
respectively. In fact, the first ones are clones of the latters.
If you REALLY need to use a Thread, there is no way to kill it directly. What you can do, however, is to use a "daemon thread". In fact, in Python, a Thread can be flagged as daemon:
your_thread.daemon = True # set the Thread as a "daemon thread"
The main program will exit when no alive non-daemon threads are left. In other words, when your main thread (which is, of course, a non-daemon thread) will finish its operations, the program will exit even if there are still some daemon threads working.
Note that it is necessary to set a Thread as daemon
before the start()
method is called!
Of course you can, and should, use daemon
even with multiprocessing
. Here, when the main process exits, it attempts to terminate all of its daemonic child processes.
Finally, please, note that sys.exit()
and os.kill()
are not choices.
This is based on the thread2 -- killable threads ActiveState recipe.
You need to call PyThreadState_SetAsyncExc()
, which is only available through the ctypes
module.
This has only been tested on Python 2.7.3, but it is likely to work with other recent 2.x releases. PyThreadState_SetAsyncExc()
still exists in Python 3 for backwards compatibility (but I have not tested it).
import ctypes
def terminate_thread(thread):
"""Terminates a python thread from another thread.
:param thread: a threading.Thread instance
"""
if not thread.isAlive():
return
exc = ctypes.py_object(SystemExit)
res = ctypes.pythonapi.PyThreadState_SetAsyncExc(
ctypes.c_long(thread.ident), exc)
if res == 0:
raise ValueError("nonexistent thread id")
elif res > 1:
# """if it returns a number greater than one, you're in trouble,
# and you should call it again with exc=NULL to revert the effect"""
ctypes.pythonapi.PyThreadState_SetAsyncExc(thread.ident, None)
raise SystemError("PyThreadState_SetAsyncExc failed")
KeyboardInterrupt
so they've a chance to clean up. If they're STILL hanging after that, then SystemExit
is appropriate, or just kill the process from a terminal. –
Ezar pthread_cleanup_push()/_pop()
, it'd be a lot of work to implement correctly and it would slow down the interpreter noticably. –
Palinode You should never forcibly kill a thread without cooperating with it.
Killing a thread removes any guarantees that try/finally blocks set up so you might leave locks locked, files open, etc.
The only time you can argue that forcibly killing threads is a good idea is to kill a program fast, but never single threads.
If you are explicitly calling time.sleep()
as part of your thread (say polling some external service), an improvement upon Phillipe's method is to use the timeout in the event
's wait()
method wherever you sleep()
For example:
import threading
class KillableThread(threading.Thread):
def __init__(self, sleep_interval=1):
super().__init__()
self._kill = threading.Event()
self._interval = sleep_interval
def run(self):
while True:
print("Do Something")
# If no kill signal is set, sleep for the interval,
# If kill signal comes in while sleeping, immediately
# wake up and handle
is_killed = self._kill.wait(self._interval)
if is_killed:
break
print("Killing Thread")
def kill(self):
self._kill.set()
Then to run it
t = KillableThread(sleep_interval=5)
t.start()
# Every 5 seconds it prints:
#: Do Something
t.kill()
#: Killing Thread
The advantage of using wait()
instead of sleep()
ing and regularly checking the event is that you can program in longer intervals of sleep, the thread is stopped almost immediately (when you would otherwise be sleep()
ing) and in my opinion, the code for handling exit is significantly simpler.
time.sleep
in other parts of my code and making the polling interval small so my script would react faster, however this solution has all the benefits of making a small polling interval with none of the drawbacks (wasted computation). +1 Thanks a lot. –
Sideshow You can kill a thread by installing trace into the thread that will exit the thread. See attached link for one possible implementation.
start()
method, whereas the current documentation explicitly states "In other words, only override the __init__()
and run()
methods of this class" (when defining a subclass). –
Bacchic It is definitely possible to implement a Thread.stop
method as shown in the following example code:
import sys
import threading
import time
class StopThread(StopIteration):
pass
threading.SystemExit = SystemExit, StopThread
class Thread2(threading.Thread):
def stop(self):
self.__stop = True
def _bootstrap(self):
if threading._trace_hook is not None:
raise ValueError('Cannot run thread with tracing!')
self.__stop = False
sys.settrace(self.__trace)
super()._bootstrap()
def __trace(self, frame, event, arg):
if self.__stop:
raise StopThread()
return self.__trace
class Thread3(threading.Thread):
def _bootstrap(self, stop_thread=False):
def stop():
nonlocal stop_thread
stop_thread = True
self.stop = stop
def tracer(*_):
if stop_thread:
raise StopThread()
return tracer
sys.settrace(tracer)
super()._bootstrap()
###############################################################################
def main():
test1 = Thread2(target=printer)
test1.start()
time.sleep(1)
test1.stop()
test1.join()
test2 = Thread2(target=speed_test)
test2.start()
time.sleep(1)
test2.stop()
test2.join()
test3 = Thread3(target=speed_test)
test3.start()
time.sleep(1)
test3.stop()
test3.join()
def printer():
while True:
print(time.time() % 1)
time.sleep(0.1)
def speed_test(count=0):
try:
while True:
count += 1
except StopThread:
print('Count =', count)
if __name__ == '__main__':
main()
The Thread3
class appears to run code approximately 33% faster than the Thread2
class.
Addendum:
With sufficient knowledge of Python's C API and the use of the ctypes
module, it is possible to write a far more efficient way of stopping a thread when desired. The problem with using sys.settrace
is that the tracing function runs after each instruction. If an asynchronous exception is raised instead on the thread that needs to be aborted, no execution speed penalty is incurred. The following code provides some flexibility in this regard:
#! /usr/bin/env python3
import _thread
import ctypes as _ctypes
import threading as _threading
_PyThreadState_SetAsyncExc = _ctypes.pythonapi.PyThreadState_SetAsyncExc
# noinspection SpellCheckingInspection
_PyThreadState_SetAsyncExc.argtypes = _ctypes.c_ulong, _ctypes.py_object
_PyThreadState_SetAsyncExc.restype = _ctypes.c_int
# noinspection PyUnreachableCode
if __debug__:
# noinspection PyShadowingBuiltins
def _set_async_exc(id, exc):
if not isinstance(id, int):
raise TypeError(f'{id!r} not an int instance')
if not isinstance(exc, type):
raise TypeError(f'{exc!r} not a type instance')
if not issubclass(exc, BaseException):
raise SystemError(f'{exc!r} not a BaseException subclass')
return _PyThreadState_SetAsyncExc(id, exc)
else:
_set_async_exc = _PyThreadState_SetAsyncExc
# noinspection PyShadowingBuiltins
def set_async_exc(id, exc, *args):
if args:
class StateInfo(exc):
def __init__(self):
super().__init__(*args)
return _set_async_exc(id, StateInfo)
return _set_async_exc(id, exc)
def interrupt(ident=None):
if ident is None:
_thread.interrupt_main()
else:
set_async_exc(ident, KeyboardInterrupt)
# noinspection PyShadowingBuiltins
def exit(ident=None):
if ident is None:
_thread.exit()
else:
set_async_exc(ident, SystemExit)
class ThreadAbortException(SystemExit):
pass
class Thread(_threading.Thread):
def set_async_exc(self, exc, *args):
return set_async_exc(self.ident, exc, *args)
def interrupt(self):
self.set_async_exc(KeyboardInterrupt)
def exit(self):
self.set_async_exc(SystemExit)
def abort(self, *args):
self.set_async_exc(ThreadAbortException, *args)
self.__stop
being set into the thread. Note that like most of the other solutions here, it won't actually interrupt a blocking call, since the trace function only gets called when a new local scope is entered. Also worth noting is that sys.settrace
really meant for implementing debuggers, profiles, etc. and as such is considered an implementation detail of CPython, and is not guaranteed to exist in other Python implementations. –
Diabetes Thread2
class is that it runs code approximately ten times slower. Some people might still find this acceptable. –
Kulp It is better if you don't kill a thread. A way could be to introduce a "try" block into the thread's cycle and to throw an exception when you want to stop the thread (for example a break/return/... that stops your for/while/...). I've used this on my app and it works...
I'm way late to this game, but I've been wrestling with a similar question and the following appears to both resolve the issue perfectly for me AND lets me do some basic thread state checking and cleanup when the daemonized sub-thread exits:
import threading
import time
import atexit
def do_work():
i = 0
@atexit.register
def goodbye():
print ("'CLEANLY' kill sub-thread with value: %s [THREAD: %s]" %
(i, threading.currentThread().ident))
while True:
print i
i += 1
time.sleep(1)
t = threading.Thread(target=do_work)
t.daemon = True
t.start()
def after_timeout():
print "KILL MAIN THREAD: %s" % threading.currentThread().ident
raise SystemExit
threading.Timer(2, after_timeout).start()
Yields:
0
1
KILL MAIN THREAD: 140013208254208
'CLEANLY' kill sub-thread with value: 2 [THREAD: 140013674317568]
SystemExit
on the after_timeout
thread do anything to the main thread (which is simply waiting on the former to exit in this example)? –
Farcy SystemExit
has only two special properties: it doesn’t produce a traceback (when any thread exits by throwing one), and if the main thread exits by throwing one it sets the exit status (while nonetheless waiting for other non-daemon threads to exit). –
Farcy SystemExit
raised from the child thread. Had to terminate the script from the terminal with kill -9
–
Sideshow Following workaround can be used to kill a thread:
kill_threads = False
def doSomething():
global kill_threads
while True:
if kill_threads:
thread.exit()
......
......
thread.start_new_thread(doSomething, ())
This can be used even for terminating threads, whose code is written in another module, from main thread. We can declare a global variable in that module and use it to terminate thread/s spawned in that module.
I usually use this to terminate all the threads at the program exit. This might not be the perfect way to terminate thread/s but could help.
'Thread' object has no attribute 'exit'
in Python 3.6+ –
Calcaneus Here's yet another way to do it, but with extremely clean and simple code, that works in Python 3.7 in 2021:
import ctypes
def kill_thread(thread):
"""
thread: a threading.Thread object
"""
thread_id = thread.ident
res = ctypes.pythonapi.PyThreadState_SetAsyncExc(thread_id, ctypes.py_object(SystemExit))
if res > 1:
ctypes.pythonapi.PyThreadState_SetAsyncExc(thread_id, 0)
print('Exception raise failure')
Adapted from here: https://www.geeksforgeeks.org/python-different-ways-to-kill-a-thread/
PyThreadState_SetAsyncExc
method just does a "schedule" for an thread exit. It does not kill a thread especially if it's executing external C-libraries. Try to kill a sleep(100)
with your method. It will be "killed" after 100 seconds. It's just as effective as the while flag:
-> flag = False
method. –
Dak from ctypes import *
pthread = cdll.LoadLibrary("libpthread-2.15.so")
pthread.pthread_cancel(c_ulong(t.ident))
t is your Thread
object.
Read the python source (Modules/threadmodule.c
and Python/thread_pthread.h
) you can see the Thread.ident
is an pthread_t
type, so you can do anything pthread
can do in python use libpthread
.
One thing I want to add is that if you read official documentation in threading lib Python, it's recommended to avoid use of "demonic" threads, when you don't want threads end abruptly, with the flag that Paolo Rovelli mentioned.
From official documentation:
Daemon threads are abruptly stopped at shutdown. Their resources (such as open files, database transactions, etc.) may not be released properly. If you want your threads to stop gracefully, make them non-daemonic and use a suitable signaling mechanism such as an Event.
I think that creating daemonic threads depends of your application, but in general (and in my opinion) it's better to avoid killing them or making them daemonic. In multiprocessing you can use is_alive()
to check process status and "terminate" for finish them (Also you avoid GIL problems). But you can find more problems, sometimes, when you execute your code in Windows.
And always remember that if you have "live threads", the Python interpreter will be running for wait them. (Because of this daemonic can help you if don't matter abruptly ends).
There is a library built for this purpose, stopit. Although some of the same cautions listed herein still apply, at least this library presents a regular, repeatable technique for achieving the stated goal.
Just to build up on @SCB's idea (which was exactly what I needed) to create a KillableThread subclass with a customized function:
from threading import Thread, Event
class KillableThread(Thread):
def __init__(self, sleep_interval=1, target=None, name=None, args=(), kwargs={}):
super().__init__(None, target, name, args, kwargs)
self._kill = Event()
self._interval = sleep_interval
print(self._target)
def run(self):
while True:
# Call custom function with arguments
self._target(*self._args)
# If no kill signal is set, sleep for the interval,
# If kill signal comes in while sleeping, immediately
# wake up and handle
is_killed = self._kill.wait(self._interval)
if is_killed:
break
print("Killing Thread")
def kill(self):
self._kill.set()
if __name__ == '__main__':
def print_msg(msg):
print(msg)
t = KillableThread(10, print_msg, args=("hello world"))
t.start()
time.sleep(6)
print("About to kill thread")
t.kill()
Naturally, like with @SBC, the thread doesn't wait to run a new loop to stop. In this example, you would see the "Killing Thread" message printed right after the "About to kill thread" instead of waiting for 4 more seconds for the thread to complete (since we have slept for 6 seconds already).
Second argument in KillableThread constructor is your custom function (print_msg here). Args argument are the arguments that will be used when calling the function (("hello world")) here.
While it's rather old, this might be a handy solution for some:
A little module that extends the threading's module functionality -- allows one thread to raise exceptions in the context of another thread. By raising
SystemExit
, you can finally kill python threads.
import threading
import ctypes
def _async_raise(tid, excobj):
res = ctypes.pythonapi.PyThreadState_SetAsyncExc(tid, ctypes.py_object(excobj))
if res == 0:
raise ValueError("nonexistent thread id")
elif res > 1:
# """if it returns a number greater than one, you're in trouble,
# and you should call it again with exc=NULL to revert the effect"""
ctypes.pythonapi.PyThreadState_SetAsyncExc(tid, 0)
raise SystemError("PyThreadState_SetAsyncExc failed")
class Thread(threading.Thread):
def raise_exc(self, excobj):
assert self.isAlive(), "thread must be started"
for tid, tobj in threading._active.items():
if tobj is self:
_async_raise(tid, excobj)
return
# the thread was alive when we entered the loop, but was not found
# in the dict, hence it must have been already terminated. should we raise
# an exception here? silently ignore?
def terminate(self):
# must raise the SystemExit type, instead of a SystemExit() instance
# due to a bug in PyThreadState_SetAsyncExc
self.raise_exc(SystemExit)
So, it allows a "thread to raise exceptions in the context of another thread" and in this way, the terminated thread can handle the termination without regularly checking an abort flag.
However, according to its original source, there are some issues with this code.
- The exception will be raised only when executing python bytecode. If your thread calls a native/built-in blocking function, the exception will be raised only when execution returns to the python code.
- There is also an issue if the built-in function internally calls PyErr_Clear(), which would effectively cancel your pending exception. You can try to raise it again.
- Only exception types can be raised safely. Exception instances are likely to cause unexpected behavior, and are thus restricted.
- For example: t1.raise_exc(TypeError) and not t1.raise_exc(TypeError("blah")).
- IMHO it's a bug, and I reported it as one. For more info, http://mail.python.org/pipermail/python-dev/2006-August/068158.html
- I asked to expose this function in the built-in thread module, but since ctypes has become a standard library (as of 2.5), and this
feature is not likely to be implementation-agnostic, it may be kept
unexposed.
Asuming, that you want to have multiple threads of the same function, this is IMHO the easiest implementation to stop one by id:
import time
from threading import Thread
def doit(id=0):
doit.stop=0
print("start id:%d"%id)
while 1:
time.sleep(1)
print(".")
if doit.stop==id:
doit.stop=0
break
print("end thread %d"%id)
t5=Thread(target=doit, args=(5,))
t6=Thread(target=doit, args=(6,))
t5.start() ; t6.start()
time.sleep(2)
doit.stop =5 #kill t5
time.sleep(2)
doit.stop =6 #kill t6
The nice thing is here, you can have multiple of same and different functions, and stop them all by functionname.stop
If you want to have only one thread of the function then you don't need to remember the id. Just stop, if doit.stop
> 0.
An alternative is to use signal.pthread_kill
to send a stop signal.
from signal import pthread_kill, SIGTSTP
from threading import Thread
from itertools import count
from time import sleep
def target():
for num in count():
print(num)
sleep(1)
thread = Thread(target=target)
thread.start()
sleep(5)
pthread_kill(thread.ident, SIGTSTP)
result
0
1
2
3
4
[14]+ Stopped
As mentioned in @Kozyarchuk's answer, installing trace works. Since this answer contained no code, here is a working ready-to-use example:
import sys, threading, time
class TraceThread(threading.Thread):
def __init__(self, *args, **keywords):
threading.Thread.__init__(self, *args, **keywords)
self.killed = False
def start(self):
self._run = self.run
self.run = self.settrace_and_run
threading.Thread.start(self)
def settrace_and_run(self):
sys.settrace(self.globaltrace)
self._run()
def globaltrace(self, frame, event, arg):
return self.localtrace if event == 'call' else None
def localtrace(self, frame, event, arg):
if self.killed and event == 'line':
raise SystemExit()
return self.localtrace
def f():
while True:
print('1')
time.sleep(2)
print('2')
time.sleep(2)
print('3')
time.sleep(2)
t = TraceThread(target=f)
t.start()
time.sleep(2.5)
t.killed = True
It stops after having printed 1
and 2
. 3
is not printed.
Python version: 3.8
Using daemon thread to execute what we wanted, if we want to daemon thread be terminated, all we need is making parent thread exit, then system will terminate daemon thread which parent thread created.
Also support coroutine and coroutine function.
def main():
start_time = time.perf_counter()
t1 = ExitThread(time.sleep, (10,), debug=False)
t1.start()
time.sleep(0.5)
t1.exit()
try:
print(t1.result_future.result())
except concurrent.futures.CancelledError:
pass
end_time = time.perf_counter()
print(f"time cost {end_time - start_time:0.2f}")
below is ExitThread source code
import concurrent.futures
import threading
import typing
import asyncio
class _WorkItem(object):
""" concurrent\futures\thread.py
"""
def __init__(self, future, fn, args, kwargs, *, debug=None):
self._debug = debug
self.future = future
self.fn = fn
self.args = args
self.kwargs = kwargs
def run(self):
if self._debug:
print("ExitThread._WorkItem run")
if not self.future.set_running_or_notify_cancel():
return
try:
coroutine = None
if asyncio.iscoroutinefunction(self.fn):
coroutine = self.fn(*self.args, **self.kwargs)
elif asyncio.iscoroutine(self.fn):
coroutine = self.fn
if coroutine is None:
result = self.fn(*self.args, **self.kwargs)
else:
result = asyncio.run(coroutine)
if self._debug:
print("_WorkItem done")
except BaseException as exc:
self.future.set_exception(exc)
# Break a reference cycle with the exception 'exc'
self = None
else:
self.future.set_result(result)
class ExitThread:
""" Like a stoppable thread
Using coroutine for target then exit before running may cause RuntimeWarning.
"""
def __init__(self, target: typing.Union[typing.Coroutine, typing.Callable] = None
, args=(), kwargs={}, *, daemon=None, debug=None):
#
self._debug = debug
self._parent_thread = threading.Thread(target=self._parent_thread_run, name="ExitThread_parent_thread"
, daemon=daemon)
self._child_daemon_thread = None
self.result_future = concurrent.futures.Future()
self._workItem = _WorkItem(self.result_future, target, args, kwargs, debug=debug)
self._parent_thread_exit_lock = threading.Lock()
self._parent_thread_exit_lock.acquire()
self._parent_thread_exit_lock_released = False # When done it will be True
self._started = False
self._exited = False
self.result_future.add_done_callback(self._release_parent_thread_exit_lock)
def _parent_thread_run(self):
self._child_daemon_thread = threading.Thread(target=self._child_daemon_thread_run
, name="ExitThread_child_daemon_thread"
, daemon=True)
self._child_daemon_thread.start()
# Block manager thread
self._parent_thread_exit_lock.acquire()
self._parent_thread_exit_lock.release()
if self._debug:
print("ExitThread._parent_thread_run exit")
def _release_parent_thread_exit_lock(self, _future):
if self._debug:
print(f"ExitThread._release_parent_thread_exit_lock {self._parent_thread_exit_lock_released} {_future}")
if not self._parent_thread_exit_lock_released:
self._parent_thread_exit_lock_released = True
self._parent_thread_exit_lock.release()
def _child_daemon_thread_run(self):
self._workItem.run()
def start(self):
if self._debug:
print(f"ExitThread.start {self._started}")
if not self._started:
self._started = True
self._parent_thread.start()
def exit(self):
if self._debug:
print(f"ExitThread.exit exited: {self._exited} lock_released: {self._parent_thread_exit_lock_released}")
if self._parent_thread_exit_lock_released:
return
if not self._exited:
self._exited = True
if not self.result_future.cancel():
if self.result_future.running():
self.result_future.set_exception(concurrent.futures.CancelledError())
If you really need the ability to kill a sub-task, use an alternate implementation. multiprocessing
and gevent
both support indiscriminately killing a "thread".
Python's threading does not support cancellation. Do not even try. Your code is very likely to deadlock, corrupt or leak memory, or have other unintended "interesting" hard-to-debug effects which happen rarely and nondeterministically.
Pieter Hintjens -- one of the founders of the ØMQ-project -- says, using ØMQ and avoiding synchronization primitives like locks, mutexes, events etc., is the sanest and securest way to write multi-threaded programs:
http://zguide.zeromq.org/py:all#Multithreading-with-ZeroMQ
This includes telling a child thread, that it should cancel its work. This would be done by equipping the thread with a ØMQ-socket and polling on that socket for a message saying that it should cancel.
The link also provides an example on multi-threaded python code with ØMQ.
This seems to work with pywin32 on windows 7
my_thread = threading.Thread()
my_thread.start()
my_thread._Thread__stop()
You can execute your command in a process and then kill it using the process id. I needed to sync between two thread one of which doesn’t return by itself.
processIds = []
def executeRecord(command):
print(command)
process = subprocess.Popen(command, stdout=subprocess.PIPE)
processIds.append(process.pid)
print(processIds[0])
#Command that doesn't return by itself
process.stdout.read().decode("utf-8")
return;
def recordThread(command, timeOut):
thread = Thread(target=executeRecord, args=(command,))
thread.start()
thread.join(timeOut)
os.kill(processIds.pop(), signal.SIGINT)
return;
This is a bad answer, see the comments
Here's how to do it:
from threading import *
...
for thread in enumerate():
if thread.isAlive():
try:
thread._Thread__stop()
except:
print(str(thread.getName()) + ' could not be terminated'))
Give it a few seconds then your thread should be stopped. Check also the thread._Thread__delete()
method.
I'd recommend a thread.quit()
method for convenience. For example if you have a socket in your thread, I'd recommend creating a quit()
method in your socket-handle class, terminate the socket, then run a thread._Thread__stop()
inside of your quit()
.
_Thread__stop()
merely marks a thread as stopped, it does not actually stop the thread! Never do this. Have a read. –
Marcasite Start the sub thread with setDaemon(True).
def bootstrap(_filename):
mb = ModelBootstrap(filename=_filename) # Has many Daemon threads. All get stopped automatically when main thread is stopped.
t = threading.Thread(target=bootstrap,args=('models.conf',))
t.setDaemon(False)
while True:
t.start()
time.sleep(10) # I am just allowing the sub-thread to run for 10 sec. You can listen on an event to stop execution.
print('Thread stopped')
break
The most simple way is this:
from threading import Thread
from time import sleep
def do_something():
global thread_work
while thread_work:
print('doing something')
sleep(5)
print('Thread stopped')
thread_work = True
Thread(target=do_something).start()
sleep(5)
thread_work = False
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