When i rotate a node on y axis, i expected it just only rotate y, and it work good, but when i try to rotate x and z, it rotate all x, y, and z at the same time.
This problem happened with all node.
Terminal not show any error and recreate project is not use.
My OS is Ubuntu, OpenGL 2.1, i'm use Godot 3.5 stable
#my project.godot
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="P3"
config/icon="res://icon.png"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"
Does you guys have any ideas?