C++11 rvalue reference calling copy constructor too
Asked Answered
T

3

26

I've been testing some C++11 features from some some. I came across r-value references and move constructors.

I implemented my first move constructor, here it is:

#include <iostream>
#include <vector>
using namespace std;

class TestClass{

public:
    TestClass(int s):
        size(s), arr(new int[s]){
    }
    ~TestClass(){
        if (arr)
            delete arr;
    }
    // copy constructor
    TestClass(const TestClass& other):
            size(other.size), arr(new int[other.size]){
        std::copy(other.arr, other.arr + other.size, arr);
    }

    // move constructor
    TestClass(TestClass&& other){
        arr=other.arr;
        size=other.size;

        other.arr=nullptr;
        other.size=0;
    }

private:
    int size;
    int * arr;
};

int main(){
    vector<TestClass> vec;

    clock_t start=clock();
    for(int i=0;i<500000;i++){
        vec.push_back(TestClass(1000));
    }
    clock_t stop=clock();
    cout<<stop-start<<endl;

    return 0;
}

The code works fine. Anyway putting a std::cout inside the copy constructor i noticed that it gets called! And a lot of times.. (move constructor 500000 times, copy constructor 524287 times).

What surprised me more is that if i comment out the copy constructor from the code, the whole program gets a lot faster, and this time the move constructor is called 1024287 times.

Any clue?

Tarnopol answered 6/8, 2013 at 16:17 Comment(4)
Which compiler are you using?Heterogenesis
coliru.stacked-crooked.com/…Brahmi
@pinoscotto Just a side note: you have undefined behavior, you should use delete[], and you don't need the if (arr) ... in the destructor. So the destructor should be simply ~TestClass(){ delete[] arr; }.Excerpt
@pinoscotto It is always safe to call delete[] without the if: (1) if the new throws in the initialization, the destructor won't be called (2) otherwise you either point to a valid address (3) or have a nullptr and it is always safe to delete a nullptr (guaranteed by the standard).Excerpt
E
38

Put noexcept on your move constructor:

TestClass(TestClass&& other) noexcept {

Elaboration: I was going to give this one Pierre, but unfortunately the cppreference source is only approximately correct.

In C++03

vector<T>::push_back(T)

has the "strong exception guarantee". That means that if the push_back throws an exception, the vector is left in the same state it had prior to the call to push_back.

This guarantee is problematic if the move constructor throws an exception.

When the vector reallocates, it would like to move the elements from the old buffer to the new. However if any one of those moves throws an exception (besides the first), then it is left in a state where the old buffer has been modified, and the new buffer doesn't yet contain everything it is supposed to. The vector can't restore the old buffer to its original state because it would have to move elements back to do so, those moves might also fail.

So a rule was laid down for C++11:

  1. If T has a noexcept move constructor, that can be used to move the elements from the old buffer to the new.

  2. Otherwise if T has a copy constructor, that will be used instead.

  3. Otherwise (if there is no accessible copy constructor), then the move constructor will be used after all, however in this case, the strong exception safety guarantee is no longer given.

Clarification: "copy constructor" in rule 2 means a constructor taking a const T&, not one of those weenie so-called T& copy constructors. :-)

Emogeneemollient answered 6/8, 2013 at 16:25 Comment(7)
can you elaborate more on your answer, and what does noexcept do?Aam
Sod all on Visual studio :-( apart from saying "error C3646: 'noexcept' : unknown override specifier"Heterogenesis
@Aam accu.org/index.php/conferences/accu_conference_2013/…Heterogenesis
@Aam there is a relevant, albeit pre-C++11 ratification, discussion here. Basically, it is about maintaining certain exception guarantees in standard library containers.Castled
@doctorlove: In Visual Studio, throws() might work, though it means something slightly different which might cause it's own problems.Flautist
@MooingDuck thanks - I'm not sure that VS uses this to optimize though, I 've got lost in macros trying to follow what it doesHeterogenesis
So is it intended by the standard? What i find odd with C++11 is that when i discover a useful (on the paper) new sintax, it's always crippled by some corner case that impose accurate handling (with added codex complexity or a never heard before exotic sintax). async is another caseTarnopol
M
16

Use noexcept on your move constructor :

TestClass(TestClass&& other) noexcept { ... }

noexcept without a constant expression like this is equivalent to noexcept(true).

The compiler can use this information to enable certain optimizations on non-throwing functions as well as enable the noexcept operator, which can check at compile time if a particular expression is declared to throw any exceptions.

For example, containers such as std::vector will move their elements if the elements' move constructor is noexcept, and copy otherwise.

Source : http://en.cppreference.com/w/cpp/language/noexcept_spec

NB : This is a C++11 feature. Certain compiler may not have implemented it yet... (ex: Visual Studio 2012)

Manipulator answered 6/8, 2013 at 16:28 Comment(0)
A
-1

Copy constructor is called when all reserved memory inside std::vector is used. It is necessary to call std::vector::reserve() method before adding the elements.

vector<TestClass> vec;
vec.reserve(500000);
Armagnac answered 2/8, 2017 at 14:45 Comment(0)

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