I have a simple use case where a screen pushes another screen using the NavigationLink
. There is a strange behaviour iOS 14.5 beta (1, 2, 3), where the pushed screen is popped just after being pushed.
I manage to create a sample app where I reproduce it. I believe the cause is the presence of @Environment(\.presentationMode)
that seem to re-create the view and it causes the pushed view to be popped.
The exact same cod works fine in Xcode 12 / iOS 14.4
Here is a sample code.
import SwiftUI
public struct FirstScreen: View {
public init() {}
public var body: some View {
NavigationView {
List {
row
row
row
}
}
}
private var row: some View {
NavigationLink(destination: SecondScreen()) {
Text("Row")
}
}
}
struct SecondScreen: View {
@Environment(\.presentationMode) var presentationMode: Binding<PresentationMode>
public var body: some View {
VStack(spacing: 10) {
NavigationLink(destination: thirdScreenA) {
Text("Link to Third Screen A")
}
NavigationLink(destination: thirdScreenB) {
Text("Link to Third Screen B")
}
Button("Go back", action: { presentationMode.wrappedValue.dismiss() })
}
}
var thirdScreenA: some View {
Text("thirdScreenA")
}
var thirdScreenB: some View {
Text("thirdScreenB")
}
}
struct FirstScreen_Previews: PreviewProvider {
static var previews: some View {
FirstScreen()
}
}