I have a Tab Bar Controller which is the Initial View Controller, which also has a PFLoginViewController
that pups up if a user isn't logged in. The Login/Signup flow works fine.
The two tabs are
1. a UICollectionView
which I will refer to as IntroVC
from now on
2. a UITableView
which I will refer to as FeedVC
When a user clicks a photo in IntroVC
, a Show segue is triggered (via prepareForSegue
) that shows a 3rd screen (UIView
) which is technically not a tab. I will refer to this as the SelectVC
from now on.
NOTE: All of these screens are also Embed(ded) In a Navigation Controller.
The SelectVC
displays a photo, and there is a UIButton
that the user can press which triggers a Show segue and Unwind segue, to push the image into the FeedVC
. The reason I created an Unwind segue is because without it, the image would push into the FeedVC
(2nd tab) but the first tab would still be highlighted.
I fixed this with the Unwind segue, but I noticed I'm having a problem where after a selection, when I press the 1st tab (Intro VC) the Nav bar has a Back button, and the more times I use the SelectVC
button to push images, the more times I have to press Back in the IntroVC
. I'm very confused about how to fix this. It's apparent that I'm not hooking up the flow properly and it seems that the IntroVC
is being generated multiple times?
I get the following message in the console when I go through the segues in Simulator:
Nested pop animation can result in corrupted navigation bar
Finishing up a navigation transition in an unexpected state. Navigation Bar subview tree might get corrupted.
Any help would be greatly appreciated!
Relevant code below.
IntroVC.swift
@IBAction func unwindToIntroView(segue: UIStoryboardSegue) {
self.tabBarController!.selectedIndex = 1
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showFeedItem" {
let selectScreenVC = segue.destinationViewController as! SelectScreenViewController
let cell = sender as! UICollectionViewCell
if let indexPath = self.collectionView!.indexPathForCell(cell) {
self.navigationController?.popViewControllerAnimated(true)
selectScreenVC.currentVenue = venueItems[indexPath.row]
}
}
SelectVC.swift
@IBAction func pushSelection(sender: UIButton) {
var feedItem = FeedItem()
if let currentItem = currentItem {
feedItem.nName = currentItem.nName
feedItem.imageFile = currentItem.lgImg
feedItem.userName = PFUser.currentUser()!.username!
feedItem.saveInBackgroundWithBlock({ (success: Bool, error: NSError?) -> Void in
self.performSegueWithIdentifier("unwindToVenueView", sender: self)
})
}
}
I know this is weirdly structured, and if I'm missing information that is needed to fully understand - please let me know and I'll edit accordingly.