You Do want a ShellExtension
What you want is not quite as simple as you think. The normal behavior for multiple file selections is to open each in a new Window/App instance. Actually, it just sends the selected files to the registered app and leaves it up to the app to decide how to work with them.
There is at least 1 quick and easy alternative though:
Method 1: Use Send-To
Open the Send To
folder ("C:\Users\YOURNAME\AppData\Roaming\Microsoft\Windows\SendTo"
) and add an entry for the app. The target would be the app you wish to feed/send file selection to:
"C:\Program Files\That Other App\OtherApp.exe "
You don't need "%1" placeholders or anything else. You don't have to write an intermediary to do anything, just send the files directly to the actual app. It will work fine, as long as the app will accept more than one file on the command line.
The only minor thing is that it resides on a "shared" or general sub menu rather than a top level context menu. It is also not "smart" in so far as it is available for any file extension unlike a proper ContextMenu handler, but it is a quick and easy, no-code solution which has been around for a long time.
Method 2: Change the Verb Qualifier
You can also change the verb qualifier/mode, which sounds like the easiest way. Take for instance, VideoLan's VLC player:
If you click on multiple .MP4 files rather than open multiple instances, it opens with one of them and the rest are queued for play. This is done by modifying the verb in the registry:
+ VLC.MP4
+ shell
+ Open
- MultiSelectModel = Player
+ Command
- (Default) "C:\Program Files.... %1"
MultiSelectModel
is a modifier for the Open
verb:
- Single for verbs that support only a single item
- Player for verbs that support any number of items
- Document for verbs which create a top level window for each item
For my MediaProps applet, since it is concerned with the same file types, I piggybacked my verb onto the file types of VLC by adding a ViewProps
verb which was set as MultiSelectModel.Player
and generally worked in so far as my verbs did not confuse VLC.
Unfortunately, there is still something amiss that I have not yet identified. Windows seems like it still is not gluing all the files together as expected - even if I make my own verbs. There is a step missing either in the registry config or with the app -- but with two other ways to do the same thing, I have never investigated further.
Method 3: Create ShellExtension / ContextMenu Handler
Many proposed solutions end up being a game of Whack-a-Mole where you have to fix the same 1 file-1 instance problem in an intervening app so it can feed concatenated arguments to the final actor. Since the end result is to have an Explorer ContextMenu to do something useful, lets just build a ShellExtension for this other application.
This is easy because a framework is already done and available on CodeProject: How to Write Windows Shell Extension with .NET Languages. This is an MS-PL article complete with a finished ShellExtension project.
With a few modifications, this will work perfectly to:
- setup associations for multiple file types
- collect multiple files clicked
- format them into a command line arg set
- pass the commandline to the actual worker app
- provide a custom ContentMenu
- display a snazzy menu icon
The test bed for this is an applet to display the MediaInfo properties of media files (things like Duration, Frame Size, Codec, format etc). In addition to accepting Dropped files, it uses a ContextMenu DLL helper to accept multiple files selected in Explorer and feed them to the Single Instance display app.
Very Important Note
Since this was first posted, I have revised and updated the original MS-PL article making it much easier to use. The revision is also at CodeProject Explorer Shell Extensions in .NET (Revised) and still contains a VB and C# version.
In the revised version, rather than having to make changes here and there, they are consolidated to a single block of variables. The article also explains why you might want to use the C# version, and provides links to articles explaining why it is not a good idea to use managed code for Shell Extensions.
The 'model' remains that of a Shell Extension to simply launch a related app.
The balance of this answer is still worth reading for the general concepts and background. It doesn't seem right to change it well after the fact even though much of the Code Changes section doesn't apply to the revision.
1. Update the Assembly/Project Values
For instance, I changed the assembly name to "MediaPropsShell". I also removed the root namespace but that is optional.
Add a PNG icon of your choosing.
Pick the appropriate platform. Since the original has 2 installers, you may have to specifically build an x86 version for a 32bit OS. AnyCPU works fine for 64bit OS, I'm not sure about x86. Most systems which use this model supply a 32 and 64 bit DLL for the shell extension helper, but most in the past could not be NET based either where AnyCPU is an option.
Keep the target platform as NET 4. If you did not read the CodeProject article or have not researched this previously, this is important.
2. Code changes
As published on CodeProject, the handler also only passes one file and associates itself with only one file type. The code below implements the handler for multiple file types. You will also want to fix the menu names and so forth. All the changes are noted in the code below prefaces with {PL}
:
' {PL} - change the GUID to one you create!
<ClassInterface(ClassInterfaceType.None),
Guid("1E25BCD5-F299-496A-911D-51FB901F7F40"), ComVisible(True)>
Public Class MediaPropsContextMenuExt ' {PL} - change the name
Implements IShellExtInit, IContextMenu
' {PL} The nameS of the selected file
Private selectedFiles As List(Of String)
' {PL} The names and text used in the menu
Private menuText As String = "&View MediaProps"
Private menuBmp As IntPtr = IntPtr.Zero
Private verb As String = "viewprops"
Private verbCanonicalName As String = "ViewMediaProps"
Private verbHelpText As String = "View Media Properties"
Private IDM_DISPLAY As UInteger = 0
Public Sub New()
' {PL} - no NREs, please
selectedFiles = New List(Of String)
' Load the bitmap for the menu item.
Dim bmp As Bitmap = My.Resources.View ' {PL} update menu image
' {PL} - not needed if you use a PNG with transparency (recommended):
'bmp.MakeTransparent(bmp.GetPixel(0, 0))
Me.menuBmp = bmp.GetHbitmap()
End Sub
Protected Overrides Sub Finalize()
If (menuBmp <> IntPtr.Zero) Then
NativeMethods.DeleteObject(menuBmp)
menuBmp = IntPtr.Zero
End If
End Sub
' {PL} dont change the name (see note)
Private Sub OnVerbDisplayFileName(ByVal hWnd As IntPtr)
'' {PL} the command line, args and a literal for formatting
'Dim cmd As String = "C:\Projects .NET\Media Props\MediaProps.exe"
'Dim args As String = ""
'Dim quote As String = """"
'' {PL} concat args
For n As Integer = 0 To selectedFiles.Count - 1
args &= String.Format(" {0}{1}{0} ", quote, selectedFiles(n))
Next
' Debug command line visualizer
MessageBox.Show("Cmd to execute: " & Environment.NewLine & "[" & cmd & "]", "ShellExtContextMenuHandler")
'' {PL} start the app with the cmd line we made
'If selectedFiles.Count > 0 Then
' Process.Start(cmd, args)
'End If
End Sub
#Region "Shell Extension Registration"
' {PL} list of media files to show this menu on (short version)
Private Shared exts As String() = {".avi", ".wmv", ".mp4", ".mpg", ".mp3"}
<ComRegisterFunction()>
Public Shared Sub Register(ByVal t As Type)
' {PL} use a loop to create the associations
For Each s As String In exts
Try
ShellExtReg.RegisterShellExtContextMenuHandler(t.GUID, s,
"MediaPropsShell.MediaPropsContextMenuExt Class")
Catch ex As Exception
Console.WriteLine(ex.Message)
Throw ' Re-throw the exception
End Try
Next
End Sub
<ComUnregisterFunction()>
Public Shared Sub Unregister(ByVal t As Type)
' {PL} use a loop to UNassociate
For Each s As String In exts
Try
ShellExtReg.UnregisterShellExtContextMenuHandler(t.GUID, s)
Catch ex As Exception
Console.WriteLine(ex.Message) ' Log the error
Throw ' Re-throw the exception
End Try
Next
End Sub
#End Region
Just below a bit needs to be changed in the IShellExtInit Members
REGION as well:
Public Sub Initialize(pidlFolder As IntPtr, pDataObj As IntPtr,
hKeyProgID As IntPtr) Implements IShellExtInit.Initialize
If (pDataObj = IntPtr.Zero) Then
Throw New ArgumentException
End If
Dim fe As New FORMATETC
With fe
.cfFormat = CLIPFORMAT.CF_HDROP
.ptd = IntPtr.Zero
.dwAspect = DVASPECT.DVASPECT_CONTENT
.lindex = -1
.tymed = TYMED.TYMED_HGLOBAL
End With
Dim stm As New STGMEDIUM
' The pDataObj pointer contains the objects being acted upon. In this
' example, we get an HDROP handle for enumerating the selected files
' and folders.
Dim dataObject As System.Runtime.InteropServices.ComTypes.IDataObject = Marshal.GetObjectForIUnknown(pDataObj)
dataObject.GetData(fe, stm)
Try
' Get an HDROP handle.
Dim hDrop As IntPtr = stm.unionmember
If (hDrop = IntPtr.Zero) Then
Throw New ArgumentException
End If
' Determine how many files are involved in this operation.
Dim nFiles As UInteger = NativeMethods.DragQueryFile(hDrop,
UInt32.MaxValue, Nothing, 0)
' ********************
' {PL} - change how files are collected
Dim fileName As New StringBuilder(260)
If (nFiles > 0) Then
For n As Long = 0 To nFiles - 1
If (0 = NativeMethods.DragQueryFile(hDrop, CUInt(n), fileName,
fileName.Capacity)) Then
Marshal.ThrowExceptionForHR(WinError.E_FAIL)
End If
selectedFiles.Add(fileName.ToString)
Next
Else
Marshal.ThrowExceptionForHR(WinError.E_FAIL)
End If
' {/PL}
' *** no more changes beyond this point ***
' [-or-]
' Enumerates the selected files and folders.
'...
Finally
NativeMethods.ReleaseStgMedium((stm))
End Try
End Sub
The original code actually does have code for a multi file method which is commented out. I actually did not see it before adding one. The changed part is between the star strings.
Also, it is sad to say, but with Option Strict
, you will have to make 10 or so small changes to Microsoft's code. Just accept the changes IntelliSense suggests.
Important Notes
The model of a separate DLL to provide ContextMenu services on behalf of an EXE "engine" is very common. This is what all the xxxShell.DLL
files are which you often see in folders along with program executables. The difference here is that you are building the DLL rather than the author of the app in question.
- All the changes except one are in the
FileContextMenuExt
class
- Be sure to change the GUID otherwise your handler could collide with others based on the same MS Template! There is a handy utility for this on your
Tools
menu.
- The BMP/PNG is optional
- The original MS version simply displayed the name of the file selected. So the relevant procedure is named
OnVerbDisplayFileName
. As you see, I did not change that. If you change it to match your actual operation, you will also need to change some references to it in the PInvoke heavy code for IContextMenu
. Nobody but you will ever see that name though.
- A debug MessageBox is all that is there for the invoke action. You can see the actual code mine uses.
The ReadMe in the original MS project describes this, but after you compile, copy the file to where it will reside and register it:
regasm <asmfilename>.DLL /codebase
To unregister:
regasm <asmfilename>.DLL /unregister
Use the RegAsm
found in your Microsoft.NET\Framework64\v4.0.xxxx
folder. This will have to be done from a Command Window with Administrator privileges (or the equivalent script). Alternatively for a deployed app, you can have the target app register/unregister the helper DLL using the Public Regster/UnRegister
methods.
Warning: make your code changes carefully and test things like loops and string formats before you compile; you want as few compile-test iterations as possible. The reason is that once you activate your new context menu, the DLL is in use by Explorer and cannot be replaced by a new build. You have to terminate the explorer.exe
process (not just File Explorer!) to register and try a new build.
There may be a another way, but I just close any Explorer Windows, then log off and right back on.
Testing
If I right click on one of the registered file types, I get the menu as expected with the correct menu text and bitmap image:
click for larger image
If I click, the applet comes up as expected with multiple files in one instance:
click for larger image
Note how the Prev/Next buttons at the bottom are enabled to move from file to file which is not the case when 1 file only is loaded.
Works on My MachineTM
Resources
How to Write Windows Shell Extension with .NET Languages. This is an MS-PL article complete with a finished ShellExtension project. The above is a set of mods to make it work with multiple extensions and multiple files, so the original project is required as a starting point.
Best Practices for Shortcut Menu Handlers and Multiple Verbs
Choosing a Static or Dynamic Shortcut Menu Method
Verbs and File Associations