I want to create an Android app where I can take a picture from the SD card or from the camera. After taking the picture, I have to edit it, like adding text in the picture, cropping the picture, add .gif type file to the picture. Taking a picture isn't the problem, but I can't understand how to write code to edit the picture. I need to know whether I have to use OpenGL for this. Suggestions and helpful links wanted.
Android Image Editor [closed]
Asked Answered
Have you been able to find any other type of open source examples? –
Surbeck
Your question is too vague. I provide some guide.
UPDATE 2020: You can browser all image processing library listed in Android Asernal https://android-arsenal.com/tag/47
- Using
Aviary SDKnow become Creative SDK . It also supports iOS and WindowPhone7. Aviary provide most of function such as Orientation, Crop, and Sharpness,Red-Eye, Whiten, and Blemish,Stickers, Drawing, Text, and Meme (beta),Brightness, Saturation, and Contrast and custom Options. . - Fotor SDK
Creative SDK by Adobe- Directly process bitmap.
import android.graphics.Bitmap;
public class ProcessingImage {
private Bitmap defaultImg;
private int idBitmap;
public int getIdBitmap() {
return idBitmap;
}
public void setIdBitmap(int idBitmap) {
this.idBitmap = idBitmap;
}
public Bitmap getDefaultImg() {
return defaultImg;
}
public void setDefaultImg(Bitmap defaultImg) {
this.defaultImg = defaultImg;
}
public ProcessingImage() {
}
public Bitmap processingI(Bitmap myBitmap) {
return myBitmap;
}
public Bitmap TintThePicture(int deg, Bitmap defaultBitmap) {
int w = defaultBitmap.getWidth();
int h = defaultBitmap.getHeight();
int[] pix = new int[w * h];
defaultBitmap.getPixels(pix, 0, w, 0, 0, w, h);
double angle = (3.14159d * (double) deg) / 180.0d;
int S = (int) (256.0d * Math.sin(angle));
int C = (int) (256.0d * Math.cos(angle));
int r, g, b, index;
int RY, BY, RYY, GYY, BYY, R, G, B, Y;
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
index = y * w + x;
r = (pix[index] >> 16) & 0xff;
g = (pix[index] >> 8) & 0xff;
b = pix[index] & 0xff;
RY = (70 * r - 59 * g - 11 * b) / 100;
BY = (-30 * r - 59 * g + 89 * b) / 100;
Y = (30 * r + 59 * g + 11 * b) / 100;
RYY = (S * BY + C * RY) / 256;
BYY = (C * BY - S * RY) / 256;
GYY = (-51 * RYY - 19 * BYY) / 100;
R = Y + RYY;
R = (R < 0) ? 0 : ((R > 255) ? 255 : R);
G = Y + GYY;
G = (G < 0) ? 0 : ((G > 255) ? 255 : G);
B = Y + BYY;
B = (B < 0) ? 0 : ((B > 255) ? 255 : B);
pix[index] = 0xff000000 | (R << 16) | (G << 8) | B;
}
}
Bitmap bm = Bitmap.createBitmap(w, h, defaultBitmap.getConfig());
bm.setPixels(pix, 0, w, 0, 0, w, h);
pix = null;
return bm;
}
}
Usage: Process Indigo color: TintThePicture(180, myBitmap);
Process Green color: TintThePicture(300, myBitmap);
Use android.media.effect is provided in API14
smartcrop-android (This library will analyze best crop position and size by calculating some features; edge, skin tone, staturation and face.)
I downloaded the android-image-edit and it doesn't work. The error is: Android requires compiler compliance level 5.0 or 6.0. Found '1.7' instead. Please use Android Tools > Fix Project Properties. –
Igor
android->proerties->java compiler_.check enable projects setti.... select 1.6 @Igor –
Esculent
First to answer your question, no you don't have to use openGL. As to examples here are a few open source ones:
iQuePhoto: https://github.com/iQueSoft/iQuePhoto
LeafPic: https://github.com/HoraApps/LeafPic
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