Callkit loudspeaker bug / how WhatsApp fixed it?
Asked Answered
S

5

28

I have an app with Callkit functionality. When I press the loudspeaker button, it will flash and animate to the OFF state (sometimes the speaker is set to LOUD but the icon is still OFF). When I tap on it multiple times... it can be clearly seen that this functionality is not behaving correctly.

However, WhatsApp has at the beginning the loudspeaker turned OFF and after 3+ seconds it activates it and its working. Has anyone encountered anything similar and can give me a solution?

Youtube video link to demonstrate my problem

Stemware answered 8/3, 2018 at 9:59 Comment(0)
I
6

There is a workaround proposed by an apple engineer which should fix callkit not activating the audio session correctly:

a workaround would be to configure your app's audio session (call configureAudioSession()) earlier in your app's lifecycle, before the -provider:performAnswerCallAction: method is invoked. For instance, you could call configureAudioSession() immediately before calling -[CXProvider reportNewIncomingCallWithUUID:update:completion:] in order to ensure that the audio session is fully configured prior to informing CallKit about the incoming call.

From: https://forums.developer.apple.com/thread/64544#189703

If this doesn't help, you probably should post an example project which reproduces your behaviour for us to be able to analyse it further.

Impeach answered 24/3, 2018 at 15:6 Comment(0)
C
3

Above answer is correct, "VoiceChat" mode ruin everything.

Swift 4 example for WebRTC. After connection was established call next

let rtcAudioSession = RTCAudioSession.sharedInstance()
rtcAudioSession.lockForConfiguration()
do {
    try rtcAudioSession.setCategory(AVAudioSession.Category.playAndRecord.rawValue, with: 
    AVAudioSession.CategoryOptions.mixWithOthers)
    try rtcAudioSession.setMode(AVAudioSession.Mode.default.rawValue)
    try rtcAudioSession.overrideOutputAudioPort(.none)
    try rtcAudioSession.setActive(true)
} catch let error {
    debugPrint("Couldn't force audio to speaker: \(error)")
}
rtcAudioSession.unlockForConfiguration()

You can use AVAudioSession.sharedInstance() as well instead RTC

Carlicarlick answered 16/12, 2019 at 10:45 Comment(0)
I
0

Referd from Abnormal behavior of speaker button on system provided call screen

The same issue has been experienced in the previous versions as well. So this is not the new issue happening on the call kit. This issue has to be resolved from iOS. We don't have any control over this.

Please go through the apple developer forum

CallKit/detect speaker set

and

[CALLKIT] audio session not activating?

Insinuate answered 12/3, 2018 at 18:7 Comment(3)
Nope. I have not frozen display like u saying. Its working but I need to double tap Speaker button to activate it and its deactivating itself.Tice
I think this is not an issue of CallKit Functionality. You can restart you iPhone and then try. Sometimes iPhone does not respond properly so you can restart and then try it.Banditry
Swati: i have iph 5, 6, 6s, iphX. On all of these devices you have to push twice to see active loud speaker and its behaviour its not correct. All other buttons working OK but speaker is not doing well.Tice
T
0

Maybe you can setMode to AVAudioSessionModeDefault.

When I use CallKit + WebRTC

  1. I configure AVAudioSessionModeDefault mode.

  2. Alloc CXProvider and reportNewIncomingCallWithUUID

  3. Use WebRTC , after ICEConnected, WebRTC change mode to AVAudioSessionModeVoiceChat, then speaker issue happen.

  4. Later I setMode back to AVAudioSessionModeDefault, the speaker works well.

Theta answered 21/4, 2019 at 15:30 Comment(0)
S
0

I've fixed the issue by doing following steps.

  • In CXAnswerCallAction, use below code to set audiosession config.

    RTCDispatcher.dispatchAsync(on: RTCDispatcherQueueType.typeAudioSession) {
    let audioSession = RTCAudioSession.sharedInstance()
    audioSession.lockForConfiguration()
    let configuration = RTCAudioSessionConfiguration.webRTC()
    configuration.categoryOptions = [AVAudioSessionCategoryOptions.allowBluetoothA2DP,AVAudioSessionCategoryOptions.duckOthers,
                                     AVAudioSessionCategoryOptions.allowBluetooth]
    try? audioSession.setConfiguration(configuration)
    audioSession.unlockForConfiguration()}
    
  • After call connected, I'm resetting AudioSession category to default.

    func configureAudioSession() {
    let session = RTCAudioSession.sharedInstance()
    session.lockForConfiguration()
    do {            
        try session.setCategory(AVAudioSession.Category.playAndRecord.rawValue, with: .allowBluetooth)
        try session.setMode(AVAudioSession.Mode.default.rawValue)
        try session.setPreferredSampleRate(44100.0)
        try session.setPreferredIOBufferDuration(0.005)
    } 
    catch let error {
        debugPrint("Error changeing AVAudioSession category: \(error)")
    }
    session.unlockForConfiguration()}
    

Thanks to SO @Алексей Смольский for the help.

Sulfamerazine answered 19/2, 2020 at 8:17 Comment(1)
hi, where to put code configureAudioSession? You mean rtc is connected or call is connected?Valorize

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