Compass provides a lot of good mixins, a pretty powerful sprite-generator, and a tight integration with Blueprint in a way that means you don't have to use non-semantic col
classes all over your HTML.
There's not really much benefit to using Compass if you're not using the mixins, but then again there isn't much benefit to using SCSS if you're not using them (nesting and variables are nice, but mixins help keep browser-specific implementation of properties in a single location).
However, I found Blueprint to be more of a hassle than it is worth. I would still use Compass for the mixins, but right now compatibility between Rails 3.1 and Compass is terrible (you have to jump through some hoops and you still sacrifice some functionality).
In a somewhat related note, the way Rails 3.1 compiles assets is rather "broken". It doesn't consider how the community has been using Sass for the last year or two — keeping variables, mixins, and page partials all separate to be included by a master file in order. The "automatic" way Sprockets loads and compiles Sass disassociates files from each other, so even if you define the load order manually in your application.css
, variables you set in a file are not available to subsequently loaded files.