Why don't math operations in ColdFusion seem to be affected by floating point math issues? Take the code:
result = 0.06 + 0.01;
writedump(result);
writedump(result.getClass().getName());
Which outputs
0.07
java.lang.Double
However the equivlant Java code produces what I"d expect when adding two doubles:
public static void main(String[] args) {
double a = 0.01d;
double b = 0.06d;
System.out.println(a + b); //0.06999999999999999
}
This is what I'd expect to see from ColdFusion because of the realities of floating math (http://download.oracle.com/docs/cd/E19957-01/806-3568/ncg_goldberg.html).
Does ColdFusion do some "magic" behind the scenes or am I looking at an isolated anomaly here?
a = 0.01; b = 0.06; writedump(a.getClass().getName();
I get a String. There is definitely some implied conversion going on behind the scenes. – Alarice+
is applied. help.adobe.com/en_US/ColdFusion/9.0/Developing/… – Perr