I'm developing an iOS application written in Swift that communicates with a HTTP server on the local network, and I'm using Apple's Reachability class to determine wether the remote machine running the HTTP server is online or not. Here's the code:
...
let RemoteHost: String = "192.168.178.130"
var RemoteReachability: Reachability! = nil
var RemoteIsReachable: Bool = false
init() {
super.init()
self.RemoteReachability = Reachability(hostName: self.RemoteHost)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "reachabilityChanged:", name: kReachabilityChangedNotification, object: self.RemoteReachability)
self.RemoteReachability.startNotifier()
self.RemoteIsReachable = (self.RemoteReachability.currentReachabilityStatus().value == ReachableViaWiFi.value)
}
func reachabilityChanged(notification: NSNotification) {
let ReachabilityInst: Reachability = notification.object as Reachability
self.RemoteIsReachable = (ReachabilityInst.currentReachabilityStatus().value == ReachableViaWiFi.value)
}
The problem is that no matter if the remote machine is online or offline,
(ReachabilityInst.currentReachabilityStatus().value == ReachableViaWiFi.value)
Is always true, as long as I'm connected to a Wifi network. However, when I turn Wifi off, it results in being false instead of true. Am I doing something wrong here, or is the Reachability class just not compatible with Swift/xCode 6 Beta yet? I've also tried this:
(ReachabilityInst.currentReachabilityStatus() == ReachableViaWiFi)
But that results in xCode telling me "Could not find an overload for '==' that accepts the supplied arguments", even though both appear to be of type 'NetworkStatus'.
Thanks in advance.