When I override the function noise
, the function gets replaced by the new one. But when I override a property with an observer, the old and new value gets both executed.
In playground:
class Vehicle {
func noise(sound: String) {
println("Vehicle sound sounds like \(sound)")
}
}
class Train: Vehicle {
override func noise(sound: String) {
println("A train does: \(sound)")
}
}
Output:
var oldTrain = Train()
bulletTrain.noise("tjoek tjoek") // Prints: "A train does: tjoek tjoek"
But when I do the same with an property with an observer:
In playground:
class Foo {
var something: Int! {
didSet {
println("vroom")
}
}
}
class Bar: Foo {
override var something: Int! {
didSet {
println("toot toot")
}
}
}
Output:
var foobar = Bar()
foobar.something = 3 // Prints: "vroom" & "toot toot"
So how am I supposed to override a property with an observer and how to prevent the old values to be executed as well?
didSet
– Shitty