IMO, this heavily depends on your exact environment, but first off - You should not use Threads anymore in most cases. Tasks
are the more convenient and more powerful solution for that.
Low polling frequency: Timer + polling in the Tick
event:
A timer is easy to handle and stop. No need to worry about threads/tasks running in the background, but the handling happens in the main thread
Medium polling frequency: Task
+ await Task.Delay(delay)
:
await Task.Delay(delay)
does not block a thread-pool thread, but because of the context switching the minimum delay is ~15ms
High polling frequency: Task
+ Thread.Sleep(delay)
usable at 1ms delays - we actually do this to poll our USB measurement device
This could be implemented as follows:
int delay = 1;
var cancellationTokenSource = new CancellationTokenSource();
var token = cancellationTokenSource.Token;
var listener = Task.Factory.StartNew(() =>
{
while (true)
{
// poll hardware
Thread.Sleep(delay);
if (token.IsCancellationRequested)
break;
}
// cleanup, e.g. close connection
}, token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
In most cases you can just use Task.Run(() => DoWork(), token)
, but there is no overload to supply the TaskCreationOptions.LongRunning
option which tells the task-scheduler to not use a normal thread-pool thread.
But as you see Tasks
are easier to handle (and await
able, but does not apply here). Especially the "stopping" is just calling cancellationTokenSource.Cancel()
in this implementation from anywhere in the code.
You can even share this token in multiple actions and stop them at once. Also, not yet started tasks are not started when the token is cancelled.
You can also attach another action to a task to run after one task:
listener.ContinueWith(t => ShutDown(t));
This is then executed after the listener completes and you can do cleanup (t.Exception
contains the exception of the tasks action if it was not successful).
System.Threading.Timer
to do the polling - that avoids creating a new thread to do so. – Dominoes