When I play a file with the following code:
private void PlayAudioFileViaAudioTrack(int ResId) throws IOException {
int intSize = android.media.AudioTrack.getMinBufferSize(11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT);
AudioTrack at = new AudioTrack(AudioManager.STREAM_MUSIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, intSize,
AudioTrack.MODE_STREAM);
int count = 256 * 1024; // 256 kb
byte[] byteData = null;
byteData = new byte[(int) count];
InputStream in = null;
AssetFileDescriptor fd = null;
fd = mResources.openRawResourceFd(ResId);
in = mResources.openRawResource(ResId);
int bytesRead = 0, amount = 0;
int size = (int) fd.getLength();
at.play();
while (bytesRead < size) {
amount = in.read(byteData, 0, count);
if (amount != -1) {
at.write(byteData, 0, amount);
}
}
in.close();
at.stop();
at.release();
}
The only thing I hear is static, white noise. I've checked that my .wav file has the same properties (samplerate,bitrate). I don't have to much knowledge about raw audio data(PCM), so I was wondering if anyone could see what's wrong with my code.