Emm... you shouldn't be doing this.
because how an anonymous class access parent class Method or Field is by storing an invisible reference to the parent class.
for example you have a Activity
:
public class MyActivity
extends Activity
{
public void someFunction() { /* do some work over here */ }
public void someOtherFunction() {
Runnable r = new Runnable() {
@Override
public void run() {
while (true)
someFunction();
}
};
new Thread(r).start(); // use it, for example here just make a thread to run it.
}
}
the compiler will actually generate something like this:
private static class AnonymousRunnable {
private MyActivity parent;
public AnonymousRunnable(MyActivity parent) {
this.parent = parent;
}
@Override
public void run() {
while (true)
parent.someFunction();
}
}
So, when your parent Activity
destroys (due to configuration change, for example), and your anonymous class still exists, the whole activity cannot be gc-ed. (because someone still hold a reference.)
THAT BECOMES A MEMORY LEAK AND MAKE YOUR APP GO LIMBO!!!
If it was me, I would implement the "onProgressUpdate()" for loaders like this:
public class MyLoader extends AsyncTaskLoader<Something> {
private Observable mObservable = new Observable();
synchronized void addObserver(Observer observer) {
mObservable.addObserver(observer);
}
synchronized void deleteObserver(Observer observer) {
mObservable.deleteObserver(observer);
}
@Override
public void loadInBackground(CancellationSignal signal)
{
for (int i = 0;i < 100;++i)
mObservable.notifyObservers(new Integer(i));
}
}
And in your Activity
class
public class MyActivity extends Activity {
private Observer mObserver = new Observer() {
@Override
public void update(Observable observable, Object data) {
final Integer progress = (Integer) data;
mTextView.post(new Runnable() {
mTextView.setText(data.toString()); // update your progress....
});
}
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreated(savedInstanceState);
MyLoader loader = (MyLoader) getLoaderManager().initLoader(0, null, this);
loader.addObserver(mObserver);
}
@Override
public void onDestroy() {
MyLoader loader = (MyLoader) getLoaderManager().getLoader(0);
if (loader != null)
loader.deleteObserver(mObserver);
super.onDestroy();
}
}
remember to deleteObserver()
during onDestroy()
is important, this way the loader don't hold a reference to your activity forever. (the loader will probably be held alive during your Application
lifecycle...)