Does someone have a good explanation of what an "opaque type" is? I saw that term in context of the CFBundleRef
, where they were saying: "CFBundleRef opaque type". Is that a type that's readonly?
An "opaque type" is a type where you don't have a full definition for the struct
or class
. In C, C++ and Objective-C, you can tell the compiler that a type will be defined later by using a forward declaration:
// forward declaration of struct in C, C++ and Objective-C
struct Foo;
// forward declaration of class in C++:
class Bar;
// forward declaration of class in Objective-C:
@class Baz;
The compiler doesn't have enough information to let you do anything directly with the struct
or class
except declare pointers to it, but this is frequently all you need to do. This allows library and framework creators to hide implementation details. Users of a library or framework then call helper functions to create, manipulate and destroy instances of a forward declared struct
or class
. For example, a framework creator could create these functions for struct Foo
:
struct Foo *createFoo(void);
void addNumberToFoo(struct Foo *foo, int number);
void destroyFoo(struct Foo *foo);
As part of the Core Foundation framework, Apple makes common Objective-C classes like NSString
, NSArray
and NSBundle
available to C programmers through opaque types. C programmers use pointers and helper functions to create, manipulate and destroy instances of these Objective-C classes. Apple calls this "toll-free bridging". They follow a common naming convention: "CF" prefix + class name + "Ref" suffix, where "CF" stands for "Core Foundation" and "Ref" is short for "Reference", meaning it's a pointer.
An opaque type is a type that "wraps" lower-level types, and is often used when either the underlying implementation is complex, or the user simply does not need to know about the inner workings. Apple has a good page on opaque types here:
For example, CFString is an opaque type because it wraps a character array, maintains its length, its encoding, etc., but does not directly allow the user to access these values. Rather it provides methods that access or manipulate internal fields and return to the user the relevant information.
It's a future-declared structure. For example:
typedef struct CFBundle *CFBundleRef;
Without the actual definition of "struct CFBundle", your code cannot access anything within a CFBundleRef pointer. This is opaque.
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