Welcome back, forums!
Just a question: implemented mobile controls in a build, on a canvaslayer with all the button set to Touch Screen Only visibility in the editor and any time I launch them in the test (with Emulate mouse as touch turned off) they still show up on pc. I'm on Godot's last stable 3.x branch. (Yes, I will upgrade once my big project, which is WAY too far for a IDE update and risking craziness), is done.