(This is a repeat of: How to correctly read an Interlocked.Increment'ed int field? but, after reading the answers and comments, I'm still not sure of the right answer.)
There's some code that I don't own and can't change to use locks that increments an int counter (numberOfUpdates) in several different threads. All calls use:
Interlocked.Increment(ref numberOfUpdates);
I want to read numberOfUpdates in my code. Now since this is an int, I know that it can't tear. But what's the best way to ensure that I get the latest value possible? It seems like my options are:
int localNumberOfUpdates = Interlocked.CompareExchange(ref numberOfUpdates, 0, 0);
Or
int localNumberOfUpdates = Thread.VolatileRead(numberOfUpdates);
Will both work (in the sense of delivering the latest value possible regardless of optimizations, re-orderings, caching, etc.)? Is one preferred over the other? Is there a third option that's better?