Virtual member functions are instantiated when a class template is instantiated, but non-virtual member functions are instantiated only if they are called.
This is covered in [temp.inst] in the C++ standard (In C++11, this is §14.7.1/10. In C++14, it is §14.7.1/11, and in C++17 it is §17.7.1/9. Excerpt from C++17 below)
An implementation shall not implicitly instantiate a function template, a variable template, a member
template, a non-virtual member function, a member class, a static data member of a class template, or
a substatement of a constexpr
if statement (9.4.1), unless such instantiation is required
Also note that it is possible to instantiate a class template even if some of the member functions are not instantiable for the given template parameters. For example:
template <class T>
class Xyzzy
{
public:
void CallFoo() { t.foo(); } // Invoke T::foo()
void CallBar() { t.bar(); } // Invoke T::bar()
private:
T t;
};
class FooBar
{
public:
void foo() { ... }
void bar() { ... }
};
class BarOnly
{
public:
void bar() { ... }
};
int main(int argc, const char** argv)
{
Xyzzy<FooBar> foobar; // Xyzzy<FooBar> is instantiated
Xyzzy<BarOnly> baronly; // Xyzzy<BarOnly> is instantiated
foobar.CallFoo(); // Calls FooBar::foo()
foobar.CallBar(); // Calls FooBar::bar()
baronly.CallBar(); // Calls BarOnly::bar()
return 0;
}
This is valid, even though Xyzzy::CallFoo() is not instantiable because there is no such thing as BarOnly::foo(). This feature is used often as a template metaprogramming tool.
Note, however, that "instantiation" of a template does not directly correlate to how much object code gets generated. That will depend upon your compiler/linker implementation.