Looked through several VehicleBody3D tutorials over the web, but still no luck
Problem - a car keeps trembling while driving, when turning - also gets too big right or left roll. Why it could be so? What I'm doing wrong?
I don't need it to be ultra-realistic, driving exprience like in GTA 3:SA would be totally enough for me.
My project is here: https://github.com/32kda/vehicle_sample