I'm adding this to expand on the answers given since some of the answers given like adding width:100% height:auto"
etc., will still technically stretch Images and/or make them blurry at times. Let me explain.
I work on a lot of eCommerce websites adding products etc and image stretching/blurring is always a problem. Most times, an image scaling down isn't that much of a issue, so the answers given as far as width:100%; height: auto;
etc., work just fine. But there are problems when scaling up if the image's container width is larger than the image's native/normal width.
So for example, if you have an image whose width is 100px, and a div container whose width is 200px, if you add a width:100% and height: auto;
to your image randomly, this won't technically "stretch" an image, but it will make it look blurry because you are stretching your image past its normal width.
To fix this, one thing i normally do is something like this, assuming on the desktop, that you have an image that you want to show at its 100% native width with no scaling/stretching/blurring whatsoever, I do something like:
img{
display:block;
margin:0px auto;
width: initial;
height: auto;
}
which keeps my images at their native width with no scaling whatsoever. But then, when an image is going to be seen on a smaller device, I add the same rule block into a media query and do something like:
@media all and (max-width: 1200px){
img{
width:100%;
height:auto;
}
}
What this is effectively saying is "Hey Image, make my image responsive from point A to point B(mobile devices), but once you go from point B to point C (small laptops to desktops where the image fits normally and doesn't need to stretch), make the width equal to its default native width".
Hope this helps. Happy coding everyone.
min-width
, which says that the minimum width is300px
. Did you meanmax-width
? – Leifeste