I want to do a pixelated transition using shaders. On PC everything works just fine, but when I export it to android, transition gets very dark.
Dark shader transition (Android)
Asked Answered
Mobile has less access to things in shaders, and less features by default. You can export with 3D + Effects for the framebuffer, which should give it, but is not guaranteed to work on all phones.
Canada
After further debugging I came to a conclusion, that it isn't quite shader related. I tested this shader on simple sprite and it worked. I think the issue lies in taking viewport texture, converting it to image and assigning to texture rect while scenes are changing in the back, but I can't figure out a better way to implement this.
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