Back to object pools.
The following is an hypothesis.
If you will have 3 types of messages (A,B,C), you can make 3 arrays of those pre-allocated. That will create 3 memory zones A, B, C.
It's not like there is only one cache line, there are many and they don't have to be contiguous. Some cache lines will refer to something in zone A, other B and other C.
So the ring buffer entry can have 1 reference to a common ancestor or interface of A & B & C.
The problem is to select the instance in the pools; the simplest is to have the same array length as the ring buffer length. This implies a lot of wasted pooled objects since only one of the 3 is ever used at any entry, ex: ring buffer entry 1234 might be using message B[1234] but A[1234] and C[1234] are not used and unusable by anyone.
You could also make a super-entry with all 3 A+B+C instance inlined and indicate the type with some byte or enum. Just as wasteful on memory size, but looks a bit worse because of the fatness of the entry. For example a reader only working on C messages will have less cache locality.
I hope I'm not too wrong with this hypothesis.