To elaborate on ensonic's answer, here's an example:
import os
import sys
import gst
def get_frame(path, offset=5, caps=gst.Caps('image/png')):
pipeline = gst.parse_launch('playbin2')
pipeline.props.uri = 'file://' + os.path.abspath(path)
pipeline.props.audio_sink = gst.element_factory_make('fakesink')
pipeline.props.video_sink = gst.element_factory_make('fakesink')
pipeline.set_state(gst.STATE_PAUSED)
# Wait for state change to finish.
pipeline.get_state()
assert pipeline.seek_simple(
gst.FORMAT_TIME, gst.SEEK_FLAG_FLUSH, offset * gst.SECOND)
# Wait for seek to finish.
pipeline.get_state()
buffer = pipeline.emit('convert-frame', caps)
pipeline.set_state(gst.STATE_NULL)
return buffer
def main():
buf = get_frame(sys.argv[1])
with file('frame.png', 'w') as fh:
fh.write(str(buf))
if __name__ == '__main__':
main()
This generates a PNG image. You can get raw image data using gst.Caps("video/x-raw-rgb,bpp=24,depth=24")
or something like that.
Note that in GStreamer 1.0 (as opposed to 0.10), playbin2
has been renamed to playbin
and the convert-frame
signal is named convert-sample
.
The mechanics of seeking are explained in this chapter of the GStreamer Application Development Manual. The 0.10 playbin2
documentation no longer seems to be online, but the documentation for 1.0 is here.