This is my solution
anim/pulse.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<scale
android:duration="300"
android:fromXScale="1"
android:fromYScale="1"
android:pivotX="50%"
android:pivotY="50%"
android:repeatCount="infinite"
android:repeatMode="reverse"
android:toXScale="0.75"
android:toYScale="0.75"
android:interpolator="@android:interpolator/bounce" />
<scale
android:duration="100"
android:fromXScale="1"
android:fromYScale="1"
android:pivotX="50%"
android:pivotY="50%"
android:repeatCount="infinite"
android:repeatMode="reverse"
android:toXScale="1.25"
android:toYScale="1.25"
android:interpolator="@android:interpolator/bounce" />
</set>
then in activity.java:
ImageView imageView = (ImageView) findViewById(R.id.image);
imageView.startAnimation(AnimationUtils.loadAnimation(this, R.anim.pulse));
I'm not satisfied because a real beating heart has more elegant contractions. How could it be improved?
EDIT: I think that a fine effect would be something that imitate the heart beat. A fast contraction followed by another one. Maybe the last could be fast in the first half and then reverse slowly for the second half. Is there a way to make all these effects triggering each other?
ViewPropertyAnimator
. Also can you show a sample of how your animation is working. – Swearword