@import causes parse issue: "could not build module"
Asked Answered
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After updating with Xcode 6.3, I found something strange things with my projects.

Below codes causes parse issue that says "Could not build module 'AgendaFramework'", the AgendaFramework is my custom embedded framework for ios8:

@import MyEmbededFramework;

The error marker looks like this:

error

The issues is raised during indexing not building. Whole building can be performed successfully without any error or warning. I can build, archive, run on device, deploy, submit to App Store.

However the error marker shows up when I edit the classes that belongs to the extension. The the extension(widget) explicitly linked to the embedded framework. (I know that I don't have to do it when I use @import statement.)

In this state, I could not receive any valid content assistant, very annoying.

After I replace the import statement with old style, the problem was disappeared:

#import <AgendaFramework/AgendaFramework.h>

I have several other projects that have very similar topology with the project which causes this issue, But they are okay. Only one project causes this issue. I compared every detail build settings, I could not find any clue.

I tried:

  • Delete derived data
  • Full Clean
  • Reboot

Any clues are welcomed. Thanks!

Gold answered 14/4, 2015 at 6:43 Comment(8)
Have you really created a iOS8 dynamic framework???Excalibur
Yes I did and it worked well with Xcode 6.2.Gold
And it is still work with build. The problem is only occurred when live indexing.Gold
Clean build folder (CMD+Option+Shift+K) and delete derived data folder, restart Xcode, restart MacExcalibur
problem seems to persist in 6.4 :(Martymartyn
I too am having the same issue. The #import <Framework/Framework.h> works, while @import Framework; says cannot build module. The funny thing is that the project does build and runs successfully; the error message always comes up post-build.Belloc
I had my framework in a subfolder from the main .xcodeproj file. I previously used that subfolder for all 3rd party frameworks and had added that search path recursively in the settings so I didn't have to mess with a lot of extra search paths for every framework I add. Somehow that didn't work with @import, so I just added the framework to the same folder as the .xcodeproj file, no subfolders or anything. Then things started working - no problems.Mana
your can try this, it's work for me.Delete DerivedData filesSimarouba
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32

It looks like turning on: Allow Non-modular Includes In Framework Modules solved this issue for me.

Brinna answered 31/8, 2015 at 11:39 Comment(3)
in specific case, this approach also now work, sometimes work.Gold
Allow Non-modular Includes=YES, how to make it , I have same problem, please support meHarlan
jeez, that rates as double obscure in Xcode settings... Fishing around that is Click on Target > Build Settings > All > Combined > Allow Non-modular Includes In Framework Modules. Xcode is a miserable POS. (piece of software?) And to top it off, nope, it didn't work.Dougdougal
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4

Hi this is due to the fact that file which you are making it public in framework header must be public also.

Change from "project" to "public"

Cousins answered 16/10, 2018 at 8:18 Comment(1)
This is the way.Primo
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Sometimes this issue can be solved by adding the framework to the same folder as the .xcodeproj file, no subfolders or anything.

Credits to Jonny who points it out as a comment in the question.

Lisbethlisbon answered 7/9, 2016 at 10:40 Comment(1)
Thats an ugly way but it worked for me. Couldn't find a better way. Please update this thread if you get one.Yeh
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Solution that worked for me: diligence in framework header file orientation to system style imports... like #import <CoreXLib/CoreThreads.h> the story:

In my case my framework that I built came from the combination of several code bases as it became apparent that I could reuse some of the general design patterns across that code easer via Framework vs the fragile Xcode project pathnames.

As I built my framework "CoreXLib", I reorganized it into the Cocoa Framework typical of Xcode. I changed my imports from:

    #import "CoreTypeAliases.h"    // project local style   

to

    #import <CoreXLib/CoreTypeAliases.h>    // system or framework style

appropriately. Several projects that used the CoreXLib.framework which includes the public headers in the lego-folder worked... so I thought I was good to go...

Unfortunately some of the headers that were public did not get fully updated. The classes in the framework built just fine in the local style. All projects using it worked up to this point and then I ran into one that didn't... and the error noted by @jeeeyul

So after finding this thread and finding @kwz 's solution, and not having it do anything in my case, I decided to polish the code up while I was trying to figure this problem out. In the polishing, I found that some of the #imports did not get changed like they should have in the Xcode search and replaces. Time for some hand-jamming...

After fixing all of those references in all of my CoreXLib project headers (not just the public ones, self defense), I dove back into the problem... I took the newly complied CoreXLib.framework over to the errant project that embedded it... and the problem had vanished! I checked the Allow Non-modular Includes... in both the framework project and the project that linked the framework in and both were "No". Flipping both to "Yes" and to "No" made no difference in several tests. The only other change was the #import "..." to #import <CoreXLib/...> modifications.

So sometimes polishing the apple 🍎 knocks the bugs🐞🐞off...

Dougdougal answered 24/12, 2017 at 18:49 Comment(0)
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set YES in Build Active Architecture Only in build settings. It worked for me.

enter image description here

Weissmann answered 28/1, 2020 at 11:52 Comment(1)
You solved my problem. Been trying to figure this out for more than 7 hrs. ThanksDeery
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Today I solved this problem by those steps,:

  1. Chose the schema "MyEmbededFramework"
  2. Press [Command + B] to build
  3. From the build phase panel, add "MyEmbededFramework.framework" to Link Binary With Libraries

Try to build your project, the problem may disappear now.

Cheboksary answered 25/1, 2017 at 6:1 Comment(0)
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you can try this, it's work for me. delete DerivedData dir that about your project.step by step

Simarouba answered 18/5, 2017 at 4:8 Comment(0)
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Turn off module's in build settings. That may work

Stannum answered 14/4, 2015 at 13:57 Comment(2)
Can you explain more detail? I made a module(a framework) and I used modular import statement. So I think that doesn't make sense.Gold
Just try to go to build settings and search module's and turn them off.Stannum

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