The type was introduced to avoid confusion between integer zero and the the null memory. And as always cpp gives you access to the type. Where as Java only gives you access to the value. It really doesnt matter what purpose you find for it. I normally use it as a token in function overloading.
But I have some issues with the implementation of cpp null const.
Why didnt they just continue with NULL or null? That definition was already being used for that purpose. What about code that already was using nullptr for something else.
Not to mention nullptr is just too long. Annoying to type and ugly to look at most times. 6 characters just to default initialize a variable.
With the introduction of nullptr, you would think zero would no longer be both a integer and null pointer const. However zero still holds that annoying ambiguity. So I dont see the sense then of this new nullptr value. If you define a function that can accept an integer or a char pointer, and pass zero to that function call, the compiler will complain that it is totally ambigious! And I dont think casting to an integer will help.
Finally, it sucks that nullptr_t is part of the std namespace and not simply a keyword. Infact I am just learning this fact, after how long I have been using nullptr_t in my functions. MinGW32 that comes with CodeBlocks allows you to get away with using nullptr_t with std namespace. Infact MinGW32 allows void* increment and a whole lot of other things.
Which leads me to: cpp has too much denominations and confusion. To the point where code compatibility with one compiler is not compatibility with another of the same cpp version. Static library of one compiler cannot work with a different compiler. There is no reason why it has to be this way. And I think this is just one way to help kill cpp.
f( (int*)nullptr ); f( (char*)nullptr );
? – Categorical