How do I set this in the wordenvirnment camera ?
var world:WorldEnvironment = $WorldEnvironment
Documentation says it should be accessible on the word.environment... , no dot_blur_far_enable there, in the editor it is in the word.camera_attributes, also nothing there...
How do I change this property ? Also, is the documentation wrong ?
How to set dof_blur_far_enabled on godot 4 ?