Let's say you have a normal TextView, with "Stackoverflow" written in it, Is it possible to rotate the TextView by -90°, to have the S at the bottom and the W at the top of the screen? Of course I could write my text as an image, rotate it and use it that way, but I am interested in the text right now. Thanks.
You can set your textview as you would normally do
for example:
<TextView android:id="@+id/txtview"
android:layout_height="fill_parent"
android:layout_width="wrap_content" />
and write a function in your activity to
- reverse the characters in your text
- insert
\n
after every characters
and then set the text to the TextView.
If you dont want to insert the \n
, you will have to set the size of android:layout_width
and play with font size not to have 2 characters fitting on the same line and no truncation
Edit If I have understood you correctly, you can get what you want by using animation.
For example
Under res/anim/myanim.xml
:
<rotate xmlns:android="http://schemas.android.com/apk/res/android"
android:fromDegrees="0"
android:toDegrees="-90"
android:pivotX="50%"
android:duration="0" />
You will have to play with this file to define where you want your text view to be placed.
In your activity:
TextView t = (TextView)findViewById(R.id.txtview);
String txt = "Stackoverflow";
t.setText(txt);
RotateAnimation ranim = (RotateAnimation)AnimationUtils.loadAnimation(this, R.anim.myanim);
ranim.setFillAfter(true); //For the textview to remain at the same place after the rotation
t.setAnimation(ranim);
myanim.xml
–
Phan Worked for me:
public class VerticalTextView extends TextView {
private int _width, _height;
private final Rect _bounds = new Rect();
public VerticalTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public VerticalTextView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public VerticalTextView(Context context) {
super(context);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// vise versa
_height = getMeasuredWidth();
_width = getMeasuredHeight();
setMeasuredDimension(_width, _height);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.save();
canvas.translate(_width, _height);
canvas.rotate(-90);
TextPaint paint = getPaint();
paint.setColor(getTextColors().getDefaultColor());
String text = text();
paint.getTextBounds(text, 0, text.length(), _bounds);
canvas.drawText(text, getCompoundPaddingLeft(), (_bounds.height() - _width) / 2, paint);
canvas.restore();
}
private String text() {
return super.getText().toString();
}
}
xml:
<VerticalTextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="left|center_vertical"
android:background="@color/feedback_background"
android:padding="4dip"
android:text="@string/feedback"
android:textColor="@color/feedback_text_color"
android:textSize="@dimen/text_xlarge" />
<com.apppackege.VerticalTextView>
instead of just <VerticalTextView>
. Anyway, your answer helped me a lot! Thank you! –
Spurrier <TextView
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:text="xyz"
android:rotation="-90"
android:gravity="fill_vertical"/>
Try this. It works fine for me. It can display one line of text vertically, but just one line. colors, size, paddings, margins and background all work fine.
public class VerticalTextView extends TextView {
public VerticalTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public VerticalTextView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public VerticalTextView(Context context) {
super(context);
}
@Override
protected void onDraw(Canvas canvas) {
final ColorStateList csl = getTextColors();
final int color = csl.getDefaultColor();
final int paddingBottom = getPaddingBottom();
final int paddingTop = getPaddingTop();
final int viewWidth = getWidth();
final int viewHeight = getHeight();
final TextPaint paint = getPaint();
paint.setColor(color);
final float bottom = viewWidth * 9.0f / 11.0f;
Path p = new Path();
p.moveTo(bottom, viewHeight - paddingBottom - paddingTop);
p.lineTo(bottom, paddingTop);
canvas.drawTextOnPath(getText().toString(), p, 0, 0, paint);
}
}
paint.setTextAlign(Paint.Align.CENTER);
to paint initialization –
Factitive If you are using API 11 or later, you may try:
TextView t = (TextView) findViewById(R.id.txtview);
String txt = "Stackoverflow";
t.setText(txt);
t.setRotation(90); // 90 degree rotation
I'll show for you guys my example of custom vertical button with the rotated TextView in it:
<!--Undo button-->
<LinearLayout
android:id="@+id/undo_points_pr_a"
android:layout_width="@dimen/zero_dp"
android:gravity="center"
android:layout_height="match_parent"
android:orientation="vertical"
android:layout_weight="1"
android:background="@color/timerUndoButton">
<ImageView
android:layout_width="@dimen/large"
android:layout_height="@dimen/large"
android:src="@drawable/undo_icon"
android:rotation="-90"
android:layout_marginBottom="@dimen/medium"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/undo"
android:textSize="@dimen/small_medium_text"
android:rotation="-90"/>
</LinearLayout>
And this is how it looks in Android Studio:
And of course you have to modify this code to make it works for you. (in attributes like android:layout_width, android:layout_height, etc.)
I provided a solution in another StackOverflow question. You can get vertical TextView by extending from View and overriding its onMeasure()
and onDraw()
methods. However, it will not support all TextView features, rather its main ones like padding, size, color and font.
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Typeface;
import android.os.Build;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.Log;
import android.util.TypedValue;
import android.view.View;
import android.view.ViewGroup;
import android.widget.TextView;
public class VerticalLabelView extends View
{
private final String LOG_TAG = "VerticalLabelView";
private final int DEFAULT_TEXT_SIZE = 30;
private int _ascent = 0;
private int _leftPadding = 0;
private int _topPadding = 0;
private int _rightPadding = 0;
private int _bottomPadding = 0;
private int _textSize = 0;
private int _measuredWidth;
private int _measuredHeight;
private Rect _textBounds;
private TextPaint _textPaint;
private String _text = "";
private TextView _tempView;
private Typeface _typeface = null;
private boolean _topToDown = false;
public VerticalLabelView(Context context)
{
super(context);
initLabelView();
}
public VerticalLabelView(Context context, AttributeSet attrs)
{
super(context, attrs);
initLabelView();
}
public VerticalLabelView(Context context, AttributeSet attrs, int defStyleAttr)
{
super(context, attrs, defStyleAttr);
initLabelView();
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public VerticalLabelView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes)
{
super(context, attrs, defStyleAttr, defStyleRes);
initLabelView();
}
private final void initLabelView()
{
this._textBounds = new Rect();
this._textPaint = new TextPaint();
this._textPaint.setAntiAlias(true);
this._textPaint.setTextAlign(Paint.Align.CENTER);
this._textPaint.setTextSize(DEFAULT_TEXT_SIZE);
this._textSize = DEFAULT_TEXT_SIZE;
}
public void setText(String text)
{
this._text = text;
requestLayout();
invalidate();
}
public void topToDown(boolean topToDown)
{
this._topToDown = topToDown;
}
public void setPadding(int padding)
{
setPadding(padding, padding, padding, padding);
}
public void setPadding(int left, int top, int right, int bottom)
{
this._leftPadding = left;
this._topPadding = top;
this._rightPadding = right;
this._bottomPadding = bottom;
requestLayout();
invalidate();
}
public void setTextSize(int size)
{
this._textSize = size;
this._textPaint.setTextSize(size);
requestLayout();
invalidate();
}
public void setTextColor(int color)
{
this._textPaint.setColor(color);
invalidate();
}
public void setTypeFace(Typeface typeface)
{
this._typeface = typeface;
this._textPaint.setTypeface(typeface);
requestLayout();
invalidate();
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
try
{
this._textPaint.getTextBounds(this._text, 0, this._text.length(), this._textBounds);
this._tempView = new TextView(getContext());
this._tempView.setPadding(this._leftPadding, this._topPadding, this._rightPadding, this._bottomPadding);
this._tempView.setText(this._text);
this._tempView.setTextSize(TypedValue.COMPLEX_UNIT_PX, this._textSize);
this._tempView.setTypeface(this._typeface);
this._tempView.measure(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT);
this._measuredWidth = this._tempView.getMeasuredHeight();
this._measuredHeight = this._tempView.getMeasuredWidth();
this._ascent = this._textBounds.height() / 2 + this._measuredWidth / 2;
setMeasuredDimension(this._measuredWidth, this._measuredHeight);
}
catch (Exception e)
{
setMeasuredDimension(widthMeasureSpec, heightMeasureSpec);
Log.e(LOG_TAG, Log.getStackTraceString(e));
}
}
@Override
protected void onDraw(Canvas canvas)
{
super.onDraw(canvas);
if (!this._text.isEmpty())
{
float textHorizontallyCenteredOriginX = this._measuredHeight / 2f;
float textHorizontallyCenteredOriginY = this._ascent;
canvas.translate(textHorizontallyCenteredOriginY, textHorizontallyCenteredOriginX);
float rotateDegree = -90;
float y = 0;
if (this._topToDown)
{
rotateDegree = 90;
y = this._measuredWidth / 2;
}
canvas.rotate(rotateDegree);
canvas.drawText(this._text, 0, y, this._textPaint);
}
}
}
I think the simplest answer to your question to write "Stackoverflow" vertically is to use an ordinary TextView, and since the text will wrap to the next line when narrowed, play around with the width of the TextView so there is one letter is on each line and if you need more space on the edge as a buffer increase the "padding" and/or "margin" of the TextView.
My initial approach to rendering vertical text inside a vertical LinearLayout was as follows (this is Kotlin, in Java use setRoatation
etc.):
val tv = TextView(context)
tv.gravity = Gravity.CENTER
tv.rotation = 90F
tv.height = calcHeight(...)
linearLabels.addView(tv)
As you can see the problem is that the TextView goes vertically but still treats its width as if it were oriented horizontally! =/
Thus approach #2 consisted of additionally switching width and height manually to account for this:
tv.measure(0, 0)
// tv.setSingleLine()
tv.width = tv.measuredHeight
tv.height = calcHeight(...)
This however resulted in the labels wrapping around to the next line (or being cropped if you setSingleLine
) after the relatively short width. Again, this boils down to confusing x with y.
My approach #3 was thus to wrap the TextView in a RelativeLayout. The idea is to allow the TextView any width it wants by extending it far to the left and the right (here, 200 pixels in both directions). But then I give the RelativeLayout negative margins to ensure it is drawn as a narrow column. Here is my full code for this screenshot:
val tv = TextView(context)
tv.text = getLabel(...)
tv.gravity = Gravity.CENTER
tv.rotation = 90F
tv.measure(0, 0)
tv.width = tv.measuredHeight + 400 // 400 IQ
tv.height = calcHeight(...)
val tvHolder = RelativeLayout(context)
val lp = LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,
LinearLayout.LayoutParams.WRAP_CONTENT)
lp.setMargins(-200, 0, -200, 0)
tvHolder.layoutParams = lp
tvHolder.addView(tv)
linearLabels.addView(tvHolder)
val iv = ImageView(context)
iv.setImageResource(R.drawable.divider)
linearLabels.addView(iv)
As a general tip, this strategy of having a view "hold" another view has been really useful for me in positioning things in Android! For example, the info window below the ActionBar uses the same tactic!
For text starting at the bottom just rotate it by -90F instead of 90F degrees.
public class VerticalTextView extends AppCompatTextView {
final boolean topDown;
public VerticalTextView(Context context, AttributeSet attrs) {
super(context, attrs);
final int gravity = getGravity();
if (Gravity.isVertical(gravity) && (gravity & Gravity.VERTICAL_GRAVITY_MASK) == Gravity.BOTTOM) {
setGravity((gravity & Gravity.HORIZONTAL_GRAVITY_MASK) | Gravity.TOP);
topDown = false;
} else
topDown = true;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(heightMeasureSpec, widthMeasureSpec);
setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
}
@Override
protected void onDraw(Canvas canvas) {
TextPaint textPaint = getPaint();
textPaint.setColor(getCurrentTextColor());
textPaint.drawableState = getDrawableState();
canvas.save();
if (topDown) {
canvas.translate(getWidth(), 0);
canvas.rotate(90);
} else {
canvas.translate(0, getHeight());
canvas.rotate(-90);
}
canvas.translate(getCompoundPaddingLeft(), getExtendedPaddingTop());
getLayout().draw(canvas);
canvas.restore();
}
}
Try this: works for me
public class VerticalTextView extends AppCompatTextView {
public final static int ORIENTATION_UP_TO_DOWN = 0;
public final static int ORIENTATION_DOWN_TO_UP = 1;
public final static int ORIENTATION_LEFT_TO_RIGHT = 2;
public final static int ORIENTATION_RIGHT_TO_LEFT = 3;
Rect text_bounds = new Rect();
private int direction;
public VerticalTextView(Context context) {
super(context);
}
public VerticalTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.obtainStyledAttributes(attrs,
R.styleable.verticaltextview);
direction = a.getInt(R.styleable.verticaltextview_direction, 0);
a.recycle();
requestLayout();
invalidate();
}
public void setDirection(int direction) {
this.direction = direction;
requestLayout();
invalidate();
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
getPaint().getTextBounds(getText().toString(), 0, getText().length(),
text_bounds);
if (direction == ORIENTATION_LEFT_TO_RIGHT
|| direction == ORIENTATION_RIGHT_TO_LEFT) {
setMeasuredDimension(measureHeight(widthMeasureSpec),
measureWidth(heightMeasureSpec));
} else if (direction == ORIENTATION_UP_TO_DOWN
|| direction == ORIENTATION_DOWN_TO_UP) {
setMeasuredDimension(measureWidth(widthMeasureSpec),
measureHeight(heightMeasureSpec));
}
}
private int measureWidth(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.EXACTLY) {
result = specSize;
} else {
result = text_bounds.height() + getPaddingTop()
+ getPaddingBottom();
// result = text_bounds.height();
if (specMode == MeasureSpec.AT_MOST) {
result = Math.min(result, specSize);
}
}
return result;
}
private int measureHeight(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.EXACTLY) {
result = specSize;
} else {
result = text_bounds.width() + getPaddingLeft() + getPaddingRight();
if (specMode == MeasureSpec.AT_MOST) {
result = Math.min(result, specSize);
}
}
return result;
}
@Override
protected void onDraw(Canvas canvas) {
canvas.save();
int startX = 0;
int startY = 0;
int stopX = 0;
int stopY = 0;
Path path = new Path();
if (direction == ORIENTATION_UP_TO_DOWN) {
startX = (getWidth() - text_bounds.height() >> 1);
startY = (getHeight() - text_bounds.width() >> 1);
stopX = (getWidth() - text_bounds.height() >> 1);
stopY = (getHeight() + text_bounds.width() >> 1);
path.moveTo(startX, startY);
path.lineTo(stopX, stopY);
} else if (direction == ORIENTATION_DOWN_TO_UP) {
startX = (getWidth() + text_bounds.height() >> 1);
startY = (getHeight() + text_bounds.width() >> 1);
stopX = (getWidth() + text_bounds.height() >> 1);
stopY = (getHeight() - text_bounds.width() >> 1);
path.moveTo(startX, startY);
path.lineTo(stopX, stopY);
} else if (direction == ORIENTATION_LEFT_TO_RIGHT) {
startX = (getWidth() - text_bounds.width() >> 1);
startY = (getHeight() + text_bounds.height() >> 1);
stopX = (getWidth() + text_bounds.width() >> 1);
stopY = (getHeight() + text_bounds.height() >> 1);
path.moveTo(startX, startY);
path.lineTo(stopX, stopY);
} else if (direction == ORIENTATION_RIGHT_TO_LEFT) {
startX = (getWidth() + text_bounds.width() >> 1);
startY = (getHeight() - text_bounds.height() >> 1);
stopX = (getWidth() - text_bounds.width() >> 1);
stopY = (getHeight() - text_bounds.height() >> 1);
path.moveTo(startX, startY);
path.lineTo(stopX, stopY);
}
this.getPaint().setColor(this.getCurrentTextColor());
canvas.drawTextOnPath(getText().toString(), path, 0, 0, this.getPaint());
canvas.restore();
}
}
I create a bitmap to draw 90° text, You can try it: https://github.com/xueluwei1/VerticalLandscapeTextView
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