Sometimes when I am programming, I find that some particular control structure would be very useful to me, but is not directly available in my programming language. I think my most common desire is something like a "split while" (I have no idea what to actually call this):
{
foo();
} split_while( condition ) {
bar();
}
The semantics of this code would be that foo()
is always run, and then the condition is checked. If true, then bar()
is run and we go back to the first block (thus running foo()
again, etc). Thanks to a comment by reddit user zxqdms, I have learned that Donald E. Knuth writes about this structure in his paper "Structured programming with go to
statements" (see page 279).
What alternative control structures do you think are a useful way of organizing computation?
My goal here is to give myself and others new ways of thinking about structuring code, in order to improve chunking and reasoning.
Note: I'm not asking about how to generalize all possible control structures, whether by using jne
, if
/goto
, Lisp macros, continuations, monads, combinators, quarks, or whatever else. I'm asking what specializations are useful in describing code.
undo
parts are just intended as examples, then what you have there is not a very "alternative" control structure. It's called exception handling and has existed (although not necessarily under that name) for almost as long as programming itself. If you do intend theundo
s to be part of the semantics, then it's a transaction and isn't very alternative, either. – Transudationloop statement1; while!(condition); statement2; end;
– DumbartonsplitWhile
) can be implemented pretty easily in Scala: paste.pocoo.org/show/297023 :-) – Were