Sorry, not going to give you a straight-out example like you're asking, because as you are already looking through the Linux source code, you have plenty of those to go around, and they don't appear to help. No shame in that - every sane person is at least initially confused by memory access ordering issues :)
If you are mainly an application developer, then there is every chance you won't need to worry too much about it - whatever concurrency frameworks you use will resolve it for you.
If you are mainly a device driver developer, then examples are fairly straightforward to find - whenever there is a dependency in your code on a previous access having had an effect (cleared an interrupt source, written a DMA descriptor) before some other access is performed (re-enabling interrupts, initiating the DMA transaction).
If you are in the process of developing a concurrency framework (, or debugging one), you probably need to read up on the topic a bit more - but your question suggests a superficial curiosity rather than an immediate need?
If you are developing your own method for passing data between threads, not based on primitives provided by a concurrency framework, that is for all intents and purposes a concurrency framework.
Paul McKenney wrote an excellent paper on the need for memory barriers, and what effects they actually have in the processor: Memory Barriers: a Hardware View for Software Hackers
If that's a bit too hardcore, I wrote a 3-part blog series that's a bit more lightweight, and finishes off with an ARM-specific view. First part is Memory access ordering - an introduction.
But if it is specifically lists of examples you are after, especially for the ARM architecture, you could do a lot worse than Barrier Litmus Tests and Cookbook.
The extra-extra light programmer's view and not entirely architecturally correct version is:
- DMB - whenever a memory access requires ordering with regards to another memory access.
- DSB - whenever a memory access needs to have completed before program execution progresses.
- ISB - whenever instruction fetches need to explicitly take place after a certain point in the program, for example after memory map updates or after writing code to be executed. (In practice, this means "throw away any prefetched instructions at this point".)