Is there any ability to inspect the objects rendered on a HTML5 canvas like we can do in Silverlight with Silverlight Spy ?
If I use Chrome elements inspector I can inspect only DOM.
Is there any ability to inspect the objects rendered on a HTML5 canvas like we can do in Silverlight with Silverlight Spy ?
If I use Chrome elements inspector I can inspect only DOM.
EDIT: this answer doesn't work on new chrome versions see: chrome canvas inspector 2015
In Chrome Canary:
chrome://flags/
gear
to bring up developer preferencesThe full guide on the canvas profiler: http://www.html5rocks.com/en/tutorials/canvas/inspection/
Animated gif showing it in action: https://twitter.com/umaar/status/480705624448045057
Settings
the 3 vertical dots in top right corner (or use F1). –
Array 49.0.2621.0 canary (64-bit)
. I think Firefox Canvas debugger might work kind-of-okay... but it will be nice to get this back –
Array Canvas' content is not part of the DOM, so there is no way you could inspect it's content. As you have correctly pointed, inspectors can inspect DOM only, hence canvas is out of it's scope. You can check the contents of the canvas in the console of your devtools though with
yourcanvas.toDataURL();
and check the output dataURL in the neighbouring tab.
There are no objects rendered on an HTML5 Canvas. There are only pixels. When you draw a shape the canvas waves its wand, pixels appear, and then it forgets that anything even happened.
As many have done, you can keep track of what you draw on a Canvas in order to have persistent objects for redrawing. I've written A Gentle Introduction to Making HTML5 Canvas Interactive, and no doubt if you search you'll find other tutorials.
As you build up your system of persistent objects you'll almost certainly want to include a lot of debug code that outputs easy to understand lists of objects and their coordinates. A lot of people choose to do this with console.log
statements that will output whatever strings you want to the developer console (part of the F12 developer tools in most modern browsers).
But that's it. What you build is what you get to use to inspect things.
Treat canvas as ms paint. There are no objects, there are only pixels and methods to put them on screen.
There is no way to inspect the canvas content at the moment, But in case of WebGL you can use " WebGL Inspector " extension for Google Chrome, so I think it is possible to make similar extension for Canvas too. but it doesn't work like common DOM inspectors.
Here is the WebGL Inspector features:
Let's hope I'm not off-road, but there is no Bitmap or Vector Canvas inspector at the moment.
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