Since the nature of a char
in C++ is compiler-dependent when the unsigned
qualifier is not present, is there an argument I could pass on to GCC which would force all char
s to be compiled as unsigned
?
The flag you are looking for is -funsigned-char
.
From the documentation:
-funsigned-char
Let the type
char
be unsigned, likeunsigned char
.Each kind of machine has a default for what
char
should be. It is either likeunsigned char
by default or likesigned char
by default.Ideally, a portable program should always use
signed char
orunsigned char
when it depends on the signedness of an object. But many programs have been written to use plainchar
and expect it to be signed, or expect it to be unsigned, depending on the machines they were written for. This option, and its inverse, let you make such a program work with the opposite default.The type
char
is always a distinct type from each ofsigned char
orunsigned char
, even though its behavior is always just like one of those two.
-fsigned-char
Let the type
char
be signed, likesigned char
.Note that this is equivalent to
-fno-unsigned-char
, which is the negative form of-funsigned-char
. Likewise, the option-fno-signed-char
is equivalent to-funsigned-char
.
This only impacts char
; types like wchar_t
are unaffected.
wchar_t
? –
Agathaagathe As the other answers say, gcc's -funsigned-char
option forces plain char
to be unsigned.
But that may not be the best solution to your problem. You want unsigned characters, but by using a compiler-specific option you're encoding that information in the build command (the Makefile, build script, or just the command you type to compile your code). If the semantics of your program depend on having unsigned characters, it's better to record that information in your source code. It's clearer, and it's reduces the chance that someone will build your program incorrectly.
If you want unsigned characters, using unsigned char
. If you want signed characters, use signed char
. If you just want characters, and you're sure your program's behavior doesn't depend on whether they're signed or unsigned (say, if all stored values are in the range 0..127), use char
.
char
, for example the ones that read files (with characters in them). OK, now suppose I want to use them but I want to process bit representations of read characters, and only bit representation of unsigned char
is guaranteed. So in that case, it would seem it would be proper to use -funsigned-char
. Do you disagree? –
Signboard char
values, and if you want to read unsigned char
values from a file it's rare for the file to be made up of lines (typically it would be a binary file). But if you really need to do that, you can cast a char*
pointer that points to a line of text and cast it to unsigned char*
. Remember that -funsigned-char
doesn't cause the runtime library to treat plain char
as unsigned; it only affects the code you compile with that option. –
Jangro char *
pointers and I know how long after that the record is, yes I will cast them to unsigned char*
–
Signboard fread
make more sense? –
Jangro fread
:) but well, my records are not of the fixed size, I just know what size to expect at any particular moment, but the sizes vary –
Signboard fread
. See also https://mcmap.net/q/112806/-how-does-fread-really-work –
Jangro fread
really is so that I can ready many records at once. –
Signboard fread
is to read however many records you want to read. There's nothing wrong with reading one record at a time. What are you using now? –
Jangro fread
wrong, it is like read
except for FILE *
. Well OK, I generally work with file descriptors. Anyway, after talking to you, I went and checked carefully, and found that I can just use mmap
all the time. So that solves the problem, I don't really need funsigned-char
. But it was good to learn stuff from you. Thank you. –
Signboard Not enough reputation to comment @Keith's answer.
The main reason I see to use -funsigned-char
or -fsigned-char
is when you want the following code
printf("%d\n",'\x80');
to display either -128
or 128
.
The comment about not relying on specific compilation settings is valid but here it is a bit simplifying reality. The main problem is that C leaves some part of the language to the implementation for efficiency reason, and usually you want to tune that implementation to suit best your application. In my opinion a professional developer should always go through all compiler flags and select the best for his needs. If you rely on some specific settings, your unit tests will of course cover that case, or assert it. If you port an application, you will look into the compilation settings of the original port.
int
, but yes, -funsigned-char
or -fsigned-char
does affect the value of '\x80'
. But if I cared, I'd just cast the constant to signed char
or unsigned char
rather than using a compiler option. Remember that those options apply only to code compiled with the options; library code will still use the implementation's choice of signedness for plain char
. The options are there to cater to existing code that was written with unwarranted assumptions. –
Jangro You can use -funsigned-char
for that, or -fsigned-char
for signed.
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gcc force unsigned char
then reading the GCC documentation that comes up. What prevented you from performing this research? – Deflateunsigned char
rather than plainchar
. Your program will likely be linked with code that was compiled without-funsigned-char
. If you depend on unsigned bytes, it's safer to express that in the code rather than in a compiler option. – Jangrochar
. The typechar
is very particular about its signedness. On some implementations it's particularly signed; on others it's particularly unsigned. If the signedness matters, you should usesigned char
orunsigned char
; that's why they exist. – Jangro