Rounded Corners only on Top of a UIView
Asked Answered
M

11

57

Hi i am searching a clean solution without overwriting drawRect or stuff like that to create a UIView with Rounded corners on the Top of the View. My main problem here is to create variable solution if the view is getting resized or something like that. Is there a clean solution? Apple is this doing too on the first table item. it can't be so hard to do this.

Malevolent answered 25/4, 2012 at 13:38 Comment(5)
Is there a good reason you don't want to override drawRect?Jerrodjerrol
because it's the last thing i want to do… its so nasty and i think there are prettier ways to do this.Malevolent
drawRect ist not nasty, but the real stuff!Lashing
For anyone looking for a modern answer that also has support for borders, I added a very clean solution below - https://mcmap.net/q/374828/-rounded-corners-only-on-top-of-a-uiviewFrigidaire
For interface builder only solution look here: stackoverflow.com/a/58626264Anu
P
179

You can do this by setting a mask on your view's layer:

CAShapeLayer * maskLayer = [CAShapeLayer layer];
maskLayer.path = [UIBezierPath bezierPathWithRoundedRect: self.bounds byRoundingCorners: UIRectCornerTopLeft | UIRectCornerTopRight cornerRadii: (CGSize){10.0, 10.}].CGPath;

self.layer.mask = maskLayer;

IMPORTANT: You should do this in your view's layoutSubviews() method, so the view has already been resized from the storyboard


In Swift <= 1.2

let maskLayer = CAShapeLayer()
maskLayer.path = UIBezierPath(roundedRect: bounds, byRoundingCorners: .TopLeft | .TopRight, cornerRadii: CGSize(width: 10.0, height: 10.0)).CGPath

layer.mask = maskLayer

Swift 2.x

let maskLayer = CAShapeLayer()
maskLayer.path = UIBezierPath(roundedRect: bounds, byRoundingCorners: UIRectCorner.TopLeft.union(.TopRight), cornerRadii: CGSizeMake(10, 10)).CGPath
layer.mask = maskLayer

Swift 3.x

let maskLayer = CAShapeLayer()
maskLayer.path = UIBezierPath(roundedRect: view.bounds, byRoundingCorners: [.topLeft, .topRight], cornerRadii: CGSize(width: 10, height: 10)).cgPath
layer.mask = maskLayer
Paramagnetic answered 25/4, 2012 at 13:55 Comment(16)
Just tried it with this one, but the backgroundcolor is now gone :( The code is 1 to 1 your code…Malevolent
That's puzzling! I created a UIView subview to test this out and it worked fine.Paramagnetic
i pasted my code here pastebin.com/ueG4un9T and my background color is now gone :(Malevolent
Is this a view that's instantiated in a nib? Or are you calling initWithFrame: in code?Paramagnetic
i am calling my own designated init. tried it now on a different way pastebin.com/yiSunUYx but the background view is absolute gone too :(Malevolent
Are you using this in an ARC project? I wonder if it could be related to this issue... weblog.bignerdranch.com/?p=296Paramagnetic
Yeah i am using ARC in the project. And i tried the solution form the big nerd ranch but its not working at all :( thats very dissapointing, because this seems the best answer for me but it's not working. I think the Mask is so big, that the view is complete overlaid with the mask and i see nothing after applying it.Malevolent
To debug this, I'd try reducing the size of the mask rectangle, say to a 10x10 rect (or even 0x0) to start and see what happens. If that works, just change your code one line at time until it doesn't to figure out what's wrong.Paramagnetic
i worked this out and got a new Solution, i will post it for others as one of the answers here.Malevolent
Has anyone had an issue with this only rounding the left corner?Cothran
@random: Has anyone had an issue with this only rounding the left corner ---> check my answer : https://mcmap.net/q/374828/-rounded-corners-only-on-top-of-a-uiviewScraggy
@NhatDinh nice! appreciate thatCothran
not working for bottom. i.e. bottomLeft & bottomRightVeedis
@Veedis The question is "Rounded Corners only on Top of a UIView" - which is why it doesn't work on the bottom!Paramagnetic
How to add border width and color?Repetend
@Repetend check out my post below for an example of rounded corners with border width and color - https://mcmap.net/q/374828/-rounded-corners-only-on-top-of-a-uiviewFrigidaire
F
17

Modern & Easy solution

iOS 11+

Now we have the maskedCorners property on the view's layer & it makes life much easier.

Just set your desired corner radius and specify which corners should be masked. The best part is that this plays well with borders - the layer border will follow the edge of the layer whether it's rounded or not! Try the following code in a playground (remember to open the live view by pressing command+option+return so you can see what it looks like)

import UIKit
import PlaygroundSupport

let wrapperView = UIView(frame: CGRect(x: 0, y: 0, width: 400, height: 160))
wrapperView.backgroundColor = .lightGray

let roundedCornerView = UIView(frame: CGRect(x: 50, y: 50, width: 300, height: 60))
roundedCornerView.backgroundColor = .white

wrapperView.addSubview(roundedCornerView)

roundedCornerView.layer.cornerRadius = 10
roundedCornerView.layer.borderColor = UIColor.red.cgColor
roundedCornerView.layer.borderWidth = 1


// this is the key part - try out different corner combinations to achieve what you need
roundedCornerView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]


PlaygroundPage.current.liveView = wrapperView

Here's what it looks like:

enter image description here

Frigidaire answered 14/8, 2019 at 16:52 Comment(0)
S
16

Just tried with Swift 3.0 , Xcode 8.0:

REMEMBER to set your button in viewDidLayoutSubviews() or layoutSubViews as @rob described here .

And when you wanna change your button background, you just need to call:

yourButton.backgroundColor = UIColor.someColour

Source:

override func viewDidLayoutSubviews() {
    super.viewDidLayoutSubviews()

    yourButton.layer.masksToBounds = true
    yourButton.roundCorners(corners: [.topLeft,.topRight], radius: 5)
}

extension UIButton
{
    func roundCorners(corners:UIRectCorner, radius: CGFloat)
    {
        let maskLayer = CAShapeLayer()
        maskLayer.path = UIBezierPath(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius)).cgPath
        self.layer.mask = maskLayer
    }
}
  • Here is the result:

Default state:

enter image description here

Seleted state:

enter image description here

Hope this help!!

Scraggy answered 24/10, 2016 at 15:50 Comment(1)
then you can add self.layer.masksToBounds = true inside your roundCorners function, no?Admetus
D
9

For iOS11 and later you can use the view's layer property:

@property CACornerMask maskedCorners

That defines which of the four corners receives the masking when using cornerRadius property. Defaults to all four corners. (Apple doc)

Drowsy answered 22/11, 2018 at 16:45 Comment(2)
Good quick instructions on this here: hackingwithswift.com/example-code/calayer/…Dunton
It's on the layer property, not directly on the view (view.layer from a ViewController).Rotary
F
5

An extension for UIView that rounds selected corners (Swift 4):

extension UIView {

    /// Round UIView selected corners
    ///
    /// - Parameters:
    ///   - corners: selected corners to round
    ///   - radius: round amount
    func roundCorners(_ corners: UIRectCorner, radius: CGFloat) {
        let path = UIBezierPath(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
        let mask = CAShapeLayer()
        mask.path = path.cgPath
        self.layer.mask = mask
    }
}

example:

ratingView.roundCorners([.topLeft, .topRight, .bottomRight], radius: 6)
Frontality answered 3/10, 2017 at 10:55 Comment(0)
M
4

I worked this out with the help of Ashley.

First of all i subclassed a UIView. Creating a own constructor for my Class called - (id)initWithContentView:(UIView *)aView forTableView:(UITableView *)table andIndex:(NSIndexPath *)indexPath;. In this constructor i determine what kind of table cell i am want to style.

Then i overwrite l - (void)layoutSubviews to create the CAShapeLayer and applying the layer mask.

.h File Code

typedef enum {
    tableCellMiddle,
    tableCellTop,
    tableCellBottom,
    tableCellSingle
} tableCellPositionValue;

@interface TableCellBackgrounds : UIView
{
    tableCellPositionValue position;
}

- (id)initWithContentView:(UIView *)aView forTableView:(UITableView *)table andIndex:(NSIndexPath *)indexPath;

@end

.m File Code

- (id)initWithContentView:(UIView *)aView forTableView:(UITableView *)table andIndex:(NSIndexPath *)indexPath
{
    self = [super initWithFrame:aView.frame];

    [self setAutoresizingMask:UIViewAutoresizingFlexibleWidth];

    if(self)
    {
        [self setBackgroundColor:[UIColor colorWithRed:(float)230/255 green:(float)80/255 blue:(float)70/255 alpha:1]];

        if(table.style == UITableViewStyleGrouped)
        {
            int rows = [table numberOfRowsInSection:indexPath.section];


            if(indexPath.row == 0 && rows == 1)
            {
                self.layer.cornerRadius = 11;
                position = tableCellSingle;
            }
            else if (indexPath.row == 0)
                position = tableCellTop;
            else if (indexPath.row != rows - 1) 
                position = tableCellMiddle;
            else 
                position = tableCellBottom;
        }
    }
    return self;
}

- (void)layoutSubviews
{
    [super layoutSubviews];

    if(position == tableCellTop)
    {
        CAShapeLayer *maskLayer = [CAShapeLayer layer];
        maskLayer.path = [UIBezierPath bezierPathWithRoundedRect:self.bounds byRoundingCorners:UIRectCornerTopLeft|UIRectCornerTopRight cornerRadii:(CGSize){10.0, 10.0}].CGPath;
        self.layer.mask = maskLayer;
    }
    else if (position == tableCellBottom)
    {
        CAShapeLayer *maskLayer = [CAShapeLayer layer];
        maskLayer.path = [UIBezierPath bezierPathWithRoundedRect:self.bounds byRoundingCorners:UIRectCornerBottomLeft|UIRectCornerBottomRight cornerRadii:(CGSize){10.0, 10.0}].CGPath;
        self.layer.mask = maskLayer;
    } 
}
Malevolent answered 2/5, 2012 at 6:37 Comment(1)
Thank you kind sir! I needed my view's bottom portion to be curved and your code worked to perfection. Even though I have a tableView, I didn't have to do the initWithContentView though. Just the 3 lines inside else if(position==tableCellBottom) worked for me.Sigismond
C
4

In Objective-C it looks like:

[oCollectionViewCell.layer setMasksToBounds:YES];
[oCollectionViewCell.layer setCornerRadius:5.0];
[oCollectionViewCell.layer setMaskedCorners:kCALayerMinXMinYCorner|kCALayerMaxXMinYCorner];
Centner answered 4/6, 2020 at 8:46 Comment(0)
H
2

With swift 3.0 the below worked for me

let maskLayer = CAShapeLayer()
maskLayer.path = UIBezierPath(roundedRect: view.bounds, byRoundingCorners: [.topLeft, .topRight], cornerRadii: CGSize(width: 10, height: 10)).cgPath
(imageView.)layer.mask = maskLayer

Important: Make sure this is in 'layoutSubviews' not 'awakeFromNib' (if you are using a TableViewCell) or similar ones for UIView's, or only the top left corner is rounded!

Holocaust answered 26/10, 2016 at 20:12 Comment(0)
S
0

New technique

let redBox = UIView(frame: CGRect(x: 100, y: 100, width: 128, height: 128))
redBox.backgroundColor = .red
redBox.layer.cornerRadius = 25
redBox.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMaxYCorner]
view.addSubview(redBox)

Reference from Hacking With Swift

Sassafras answered 6/5, 2022 at 11:6 Comment(0)
I
-1
 CAShapeLayer * maskLayer = [CAShapeLayer layer];
    maskLayer.path = [UIBezierPath bezierPathWithRoundedRect: registerbtn.bounds byRoundingCorners: UIRectCornerBottomLeft | UIRectCornerBottomRight cornerRadii: (CGSize){9.0, 12.0}].CGPath;

    registerbtn.layer.mask = maskLayer;

this will do only one corner rounded

Intersect answered 16/12, 2016 at 9:26 Comment(0)
K
-2

The straightforward way to do this would be to define a path in the shape you want, and fill it with whatever color you want to use for the background. You might use either UIBezierPath or CGPath for this. Using CGPath, for example, you can construct a path using methods such as CGMoveToPoint(), CGAddLineToPoint(), and CGAddArc(). You'd then fill it with CGContextFillPath(). Have a look at the Quartz 2D Programming Guide for a complete discussion.

Another way would be to add a subview with rounded corners (you can set the subview's layer's cornerRadius property), but let one side of the subview be clipped by the parent view.

A third way would be to add a background image with the desired shape. You can make the corners transparent and make the view's background transparent, and you'll get the desired effect. This won't work so well for resizing, though.

Where are you getting stuck?

Kafir answered 25/4, 2012 at 13:46 Comment(3)
What do you mean by Path? Can you explain it a little more detailed?Malevolent
Sorry, wrong answer - he asked how to do it without overriding drawRectParamagnetic
@AshleyMills The OP asked how to do it "...without overwriting drawRect or stuff like that..." which is pretty vague. For all we know, overriding -initWithCoder: also qualifies as "stuff like that." The second (and now also third) methods in my answer don't require overriding anything. The first does, but I don't think that makes the answer "wrong."Kafir

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