Ok so my answer changed completely :-).
What you need to do :
- set a canvas on top of the image.
--> use for both canvas and image : position:absolute; top:0px; left:0px;
- in order to have IE working (thx to @Kerry Liu's comments), it seems
you cannot ignore mouse events on the canvas in IE, so set another empty
image on the canvas+image, and hook the area on this latest image.
- add a class to all your area to be able to select them. I choose 'mapPart'.
- Hook an event that will draw the polygon on canvas on mouse
over for all mapParts.
- Hook an event that will clear the canvas on mouse out for all mapParts.
http://jsfiddle.net/gamealchemist/cmKsD/
(using jQuery 1.9.1)
(Credits to this answer from @enhzflep from whom i stoled the polygon drawing :-)
here : How to apply Hovering on html area tag?
One might want to handle other area types as he does. )
html (extract) :
<div id='myImage' class="map">
<img src="http://www.linkparis.com/images/francemap.jpg" border="0"
style='position:absolute; top:0px; left:0px;' />
<canvas id='myCanvas' height='494' width='494' style='position:absolute; top:0px; left:0px;'>Canvas is not supported by your browser.</canvas>
<img border="0" usemap="#imgmap" style='position:absolute; top:0px; left:0px; width:100%; height:100%; ' usemap="#imgmap" />
</div>
<map id="imgmap" name="imgmap">
<area shape="poly" id="flam" class="mapPart" coords="98,265,197,240,197,235,227,220,242,220,245,209,252,208,252,200,274,179,277,179,
290,166,191,72,164,97,166,112,94,129,105,170,72,177" />
<area shape="poly" id="ancaster" class="mapPart" coords=" 198,240,97,265,103,274,232,334,254,263,251,261,251,243,243,245,240,235,
229,240,229,240,222,240,216,244,213,237" />
....
Code :
var cv = document.getElementById('myCanvas');
var context = cv.getContext('2d');
context.clearRect(0, 0, cv.width, cv.height);
$('.mapPart').mouseover(function () {
var coordStr = this.getAttribute('coords');
// draw
drawPolygon(context, coordStr);
});
$('.mapPart').mouseout(function () {
// clear
context.clearRect(0, 0, cv.width, cv.height);
});
function drawPolygon(hdc, coOrdStr) {
var mCoords = coOrdStr.split(',');
var i, n;
n = mCoords.length;
hdc.beginPath();
hdc.moveTo(mCoords[0], mCoords[1]);
for (i = 2; i < n; i += 2) {
hdc.lineTo(mCoords[i], mCoords[i + 1]);
}
hdc.lineTo(mCoords[0], mCoords[1]);
hdc.stroke();
}