Why are private virtual methods illegal in C#?
Asked Answered
C

7

45

Coming from a C++ background, this came as a surprise to me. In C++ it's good practice to make virtual functions private. From http://www.gotw.ca/publications/mill18.htm: "Guideline #2: Prefer to make virtual functions private."

I also quote Eric Lippert's blog, from Knights-knaves-protected-and-internal:

Private virtual methods are illegal in C#, which irks me to no end. I would totally use that feature if we had it.

I understand that in C#, you wouldn't be able to override a private virtual method in a derived (but not nested) class. Why is this the case? In C++ the access specifier has nothing to do with whether you can override a function or not.

Corn answered 21/6, 2010 at 5:30 Comment(0)
H
42

I note that there are two questions here. In the future you might consider posting two questions instead of combining two questions in one. When you combine questions like this often what happens is only the first one gets answered.

The first question is "why are private virtual methods illegal in C#?"

Here are the arguments against the "private virtual methods" feature:

  1. private virtual is only useful when you have a nested derived class. This is a useful pattern, but far less common than the non-nested derived class situation.

  2. If you desire to restrict the ability to override the method in non-nested derived classes then you can do so by restricting the ability of non-nested classes to derive from the base class; make all the base class constructors private. Therefore private virtual is not necessary to prevent overriding; protected virtual is sufficient, because the only derived classes will be nested.

  3. If you desire to restrict the ability to call a method in a non-nested derived class then you can make the method internal virtual and then tell your coworkers to not use that method. It is irritating to have this not be enforced by the compiler, but the compiler does not enforce any other semantic constraint on how a method is supposed to be used either; getting the semantics right is your business, not the compiler's, and you have to enforce that with appropriate code reviews. Therefore private virtual is not necessary to prevent calling; internal virtual plus code reviews is sufficient.

  4. It is possible to implement this pattern already with existing parts:

    abstract class C
    {
        private int CF() { whatever; }
        private Func<int> f;
        public C() { f = CF; } 
        private int F() { return f(); }
        private class D : C
        {
            private int DF() { whatever; }
            public D() { f = DF; }
        }
    

    Now I have a method F which is effectively virtual, but can only be "overridden" by derived nested classes.

Since in every case either protected, internal or protected internal does the trick, private virtual is unnecessary. It's almost never the right thing to do, since you have to be already committed to using the nested derived class pattern. So, the language makes it illegal.

The arguments for are:

There have been times in real code when I've want a virtual method to be a private implementation detail of a class that I want to be extended both by non-nested internal classes and nested internal classes. Having to enforce the invariant that the internal method not be called by my coworkers is vexing; I'd like that to be enforced by the compiler without me having to jump through crazy hoops like making a field of delegate type, etc.

Also, there's simply the matter of consistency and orthogonality. It seems weird that two things that ought to be independent -- accessibility and virtualness -- have an effect on each other unnecessarily.

The arguments against the feature are pretty strong. The arguments for are pretty weak. Therefore, no such feature. I'd personally like it very much, but I totally understand why the design team has never taken me up on it. It's not worth the cost, and I would hate to not ship a better feature because we spent budget on a feature that benefits almost no one.

The second question is "Why in C# are you not able to override a private virtual method in a derived non-nested class?"

There are several reasons.

  1. Because you can only override what you can see. A private method is a private implementation detail of a base class and must not be accessible.

  2. Because allowing that has serious security implications. Remember, in C++ you almost always compile code into an application all at once. You have the source code for everything; everything is essentially "internal" from the C++ perspective most of the time. In C#, that's not at all the case. Third party assemblies can easily get at public types from libraries and produce novel extensions to those classes which can then be used seamlessly in place of instances of the base class. Since virtual methods effectively change the behaviour of a class, any code which depends for security reasons on invariants of that class needs to be carefully designed so that they do not depend on invariants guaranteed by the base class. Restricting accessibility of virtual methods helps ensure that invariants of those methods are maintained.

  3. Because allowing that provides another form of the brittle base class problem. C# has been carefully designed to be less susceptible to the brittle base class problem than other OO languages. If an inaccessible virtual method could be overridden in a derived class then that private implementation detail of the base class becomes a breaking change if altered. Providers of base classes should be free to change their internal details without worrying overmuch that they've broken derived classes which depend on them; ideally only the public, documented interface to a type needs to be maintained when implementation details change.

Hilliard answered 21/6, 2010 at 7:56 Comment(6)
Allowing derived classes to override a private virtual member but not call it except via chain to base would allow the base class to ensure that all calls to the method were wrapped in base-supplied code. For example, private virtual doPerformAction() {...}; public doPerformAction {lock(myThing) { doPerformAction(); }. Since that doesn't work, is there any other way to enforce that pattern?Lambskin
What about sealed classes? Don't private overrides make sense in something that cannot be inherited from?Casease
@EricLippert Interesting, you're saying that supporting private virtual incurs a development cost. That means that there would have to be code specifically enabling private virtual. To a layman's eye, there's no reason for these features to be interdependent, so my assumption was that there was code that was specifically responsible for checking whether a virtual method is private and marking that as an error. That would make not-disallowing them cheaper. Are there technical differences between how code would be generated for a non-private virtual and a private virtual?Feverish
@V0ldek: You've put your finger on an important point that I often make on this site: every feature incurs costs, and that includes "negative" features -- that is, features that enforce a rule that some behaviour that could be legal is illegal, like private virtual. In those cases the language designers must weight the costs of enforcing the rule against the user benefits of preventing an arguably bad pattern.Hilliard
'is only useful when you have a nested derived class' – don't agree; the pattern might be used to guarantee some meaningful overall behaviour, like e.g. doSomething() { setupContext(); doVirtualSpecific(); cleanupContext(); } while calling doVirtualSpecific without the context set up might be faulty in any case...Outstare
'It is possible to implement this pattern already with existing parts' – how would a class inheriting from C override f without being able to call what it sets to f??? That is what would be virtual private!Outstare
S
15

Because private methods can ONLY be accessed from the class defining them, hence a private virtual method would be useless. What you want is a protected virtual method. A protected method can be accessed by the class defining it and any subclasses.

EDIT:

By providing private and protected keywords C# allows you more granular control over your methods. That is private means completely closed and protected means completely closed apart from subclasses. This allows you to have methods that only your superclass knows about and methods that subclasses can know about.

Sportive answered 21/6, 2010 at 5:38 Comment(4)
private virtual would still be accessible from inner classes (read the whole thread on Eric's blog for a longer discussion). They are useful if you are creating a type hierarchy and want to restrict inheritance to only classes that you know about/control. To be honest, my thinking is that they didn't include it because internal virtual does almost the same thing.Already
Protected is probably clearer than private for this. Imagine if you have a baseclass with a public method ("callPrivate") which calls a private member. Imagine subclass overrides the private member. If you had a call like (base.callPrivate()) in your subclass, should it call the subclass's private member or the baseclass's private member?Dirtcheap
What if I want to make a method overridable in the derived class ,BUT not visible to the instance of the derived class .I think this could have been quite useful to protect method from being called by the instance.Calculated
They are not useless; you could enforce something like void doSomething() /* non-virtual or sealed*/ { setupContext(); doSpecificVirtual(); cleanupContext(); } while doSpecificVirtual called without the context set up might be meaningless or faulty.Outstare
A
5

I would guess the reason is that internal virtual does almost the same thing as private virtual and is somewhat less confusing for those not familiar with the private virtual idiom.

Whereas only inner classes could override private virtual methods, only classess in your assembly can override internal virtual methods.

Already answered 21/6, 2010 at 5:42 Comment(5)
I can already prevent my coworkers from making classes that override those methods by preventing them from making classes that inherit from the base class. (With a private constructor.) What I want is to make an extension point in an internal abstract base class which can only be called by a derived nested class.Hilliard
@Eric: Yeah, I understand that, I was just speculating on reasons why it was not available. I do think that, certainly going by the other answers we've seen on this question at least, the "less confusing" argument seems valid as well and if internal virtual + private constructor gets you 99% of the way there, then why bother? :)Already
Protected virtual is a better alternative than internal virtual. No need for internal unless you need assembly wide access.Gilding
Internal virtual is a better alternative than protected virtual. The ability to override a virtual method is the ability to change the behaviour of a class, and doing so can have security implications. It is better to restrict that ability to classes in your own assembly, which you control, than to have to build a system which mitigates the risk of partially trusted third parties undermining your invariants to harm your users.Hilliard
@Eric, If you allowed whitespace in identifiers then you could at least hide them from your coworkers :)Bethanie
E
2

In C# (and in the CLI, as far as i've seen), "private" has a pretty clear and unambiguous meaning: "accessible only in this class". The concept of private virtuals screws that all up, not to mention making namespaces a bit of a minefield. Why should i have to care what you've called a method i can't even see, and get a compiler warning for happening to have chosen a name you already snagged for it?

Ebby answered 21/6, 2010 at 5:57 Comment(0)
N
2

Because C# does not have any mechanism for providing public/private/protected inheritance, which is what you are actually after.

Even in C++, private members cannot be accessed by derived classes, but they can limit the base class visibility by specifying inheritance visibility:

class Derived : /*->>*/private/*<--*/ Base {
}

C# provides a whole bunch of other things in order for you to control the visibility of your class' members. Between protected and internal, you should be able to get the hierarchy exactly as you want.

IMHO C# enforces stronger IS-A relationship via single base class inheritance, so it makes sense that if a car has an engine, a BMW subclass shouldn't be able to hide it.

C++ supports multiple inheritance which is a less stricter IS-A relationship - it's almost like a HAS-A relationship where you can bring in multiple unrelated classes. Because of the ability to bring in multiple base classes, you want tighter control over the visibility of all of them.

Neology answered 21/6, 2010 at 6:4 Comment(2)
Inheritance is always about the IS-A relationship, whether that is single inheritance or multiple inheritance. Moreover, there are cases where MI makes sense, but it's not easy to use well and is therefore best avoided if you've not got a proper problem-domain reason for doing it. (HAS-A is modeled just fine by fields.)Haeckel
In c++ private members cannot be accessed – but you can override private virtual functions – or even must, if pure virtual (corresponds to abstract).Outstare
R
2

Use:

virtual private protected

Has the exact functionality of what you would expect a virtual private method to do. Can't be accessed outside the class but can be overriden by subclasses

Roslyn answered 22/8, 2022 at 14:15 Comment(0)
C
1

Let me make this clear: C# is not C++.

C# is designed multiple decades after C++ and is built using advancing insights over the years. In my humble opinion C# is well defined and finally handles object orientation the right way (imho). It includes the internal statement for a reason and does not allow you to "virtualize" and override private methods. For a reason.

All the issues described earlier (inner classes overriding private virtual methods, using the abstract factory pattern this way etc...) can be easily written in a different way using interfaces and the internal statement. Having said that, I must say that it is fairly a matter of taste whether you like the C++ way or the C# way.

I prefer to use descriptive code (code that speaks for itself, without using comments) and I use interfaces instead of deep inheritance. Overriding private virtual methods feels like hacking or spaghetti to me, regardless if it's common practice, an often used pattern or gets the job done.

I've been developing in C++ for almost 1.5 decades and I never came across the necessity for overriding private methods... ( I can see the comments flying in :-) )

Conjuration answered 21/6, 2010 at 7:32 Comment(0)

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